Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Chili 1.0-a0-509-g790fbb57ac Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16209428083883305100, deterministic pregen: 1 Command line: /usr/games/crawl-dcchili -name MrSquiggles -rc /dgldir/rcfiles/crawl-dcchili/MrSquiggles.rc -macro /dgldir/rcfiles/crawl-dcchili/MrSquiggles.macro -morgue /dgldir/morgue/MrSquiggles/ -webtiles-socket /crawl-master/webserver/sockets/MrSquiggles:2026-08-12.21:16:27.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 15 stack frames. /usr/games/crawl-dcchili(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x641710cb616f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-dcchili(_Z13do_crash_dumpv+0x43a) [0x641710cc43ca]: do_crash_dump() /usr/games/crawl-dcchili(_Z20crash_signal_handleri+0x1fa) [0x641710cb666a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7f28e4ae1330]: /usr/games/crawl-dcchili(_ZN12melee_attack16handle_phase_hitEv+0x317) [0x64171100e657]: melee_attack::handle_phase_hit() /usr/games/crawl-dcchili(_ZN12melee_attack6attackEv+0xa34) [0x641711011a84]: melee_attack::attack() /usr/games/crawl-dcchili(_ZN12melee_attack17launch_attack_setEb+0x35) [0x641711013d05]: melee_attack::launch_attack_set(bool) /usr/games/crawl-dcchili(_Z12player_fightP7monsterbPbb+0x206) [0x641710dc20c6]: player_fight(monster*, bool, bool*, bool) /usr/games/crawl-dcchili(_Z18move_player_action9coord_def+0x844) [0x64171114b8a4]: move_player_action(coord_def) /usr/games/crawl-dcchili(+0xd2d4ea) [0x64171149d4ea]: /usr/games/crawl-dcchili(+0xd2df1d) [0x64171149df1d]: /usr/games/crawl-dcchili(main+0x1f7) [0x641710be7d77]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7f28e4ac61ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7f28e4ac628b]: /usr/games/crawl-dcchili(_start+0x25) [0x641710be8865]: Trying to run gdb. GNU gdb (Ubuntu 15.1-1ubuntu1~24.04.1) 15.1 Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". This GDB supports auto-downloading debuginfo from the following URLs: Enable debuginfod for this session? (y or [n]) [answered N; input not from terminal] Debuginfod has been disabled. To make this setting permanent, add 'set debuginfod enabled off' to .gdbinit. [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f28e4bac7d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x00007f28e4bac7d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x0000641710cb683c in call_gdb (file=0x7f28e4ca04e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 674337\000\000\000\000\000\000" #2 0x0000641710cc43e8 in do_crash_dump () at dbg-asrt.cc:682 t = 1786569394 dir = "/dgldir/morgue/MrSquiggles/" name = "/dgldir/morgue/MrSquiggles/crash-MrSquiggles-20260812-211634.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7f28e4ca04e0 <_IO_2_1_stderr_> #3 0x0000641710cb666a in crash_signal_handler (sig_num=11) at crash.cc:195 No locals. #4 No symbol table info available. #5 item_def::is_type (sub=9, base=9, this=0x0) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/item-def.h:101 No locals. #6 melee_attack::handle_phase_hit (this=0x7fff12ddc4b0) at melee-attack.cc:1045 hit_woke_orc = stop_hit = #7 0x0000641711011a84 in melee_attack::attack (this=0x7fff12ddc4b0) at melee-attack.cc:1970 cont = saved_gyre_name = "" _gensym_uw_1848 = {cleaner = {> = {}, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x7fff12ddc340, _M_const_object = 0x7fff12ddc340, _M_function_pointer = 0x7fff12ddc340, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x7fff12ddc340, this adjustment 140733509911728}, _M_pod_data = "@\303\335\022\377\177\000\000\260\304\335\022\377\177\000"}, _M_manager = 0x6417110003c0 >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x6417110000a0 >::_M_invoke(const std::_Any_data &)>}} ev = shield_blocked = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}}} #8 0x0000641711013c7c in melee_attack::run_player_attack_set (this=) at melee-attack.cc:1701 primary = offhand = first_weapon = second_weapon = success = #9 0x0000641711013d05 in melee_attack::launch_attack_set (skip_player_post_attack=false, this=0x7fff12ddc4b0) at melee-attack.cc:1568 success = #10 melee_attack::launch_attack_set (this=0x7fff12ddc4b0, skip_player_post_attack=) at melee-attack.cc:1563 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = forest, absdepth0 = 0 Level vaults: lemuel_arrival_hallway layout_twisted_forest dcchili_d1_rat_nook uniq_jessica Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (33, 44): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, MrSquiggles the Octopode Summoner. The heart of this dungeon contains the glorious artefact, the Orb of Zot. Press ? for a list of commands and other information. Welcome back, MrSquiggles the Octopode Summoner. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. There is a fountain of clear blue water here. You briefly stop to clean your tentacles. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. There is a fountain of clear blue water here. There is an escape hatch in the floor here. There is a fountain of clear blue water here. You briefly stop to wash your tentacles. You enter the shallow water. You encounter an endoplasm. An endoplasm is nearby! You encounter an endoplasm. You tentacle-slap the endoplasm. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 1.0-a0-509-g790fbb57ac Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [MrSquiggles] Species: Octopode Job: Summoner HP: 11/11; mods: 0/0 MP: 3/3; mod: 0 Stats: 7 17 12 Position: (27, 32), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: some shallow water Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 25 | 2 | 151 | 1/150 Stealth | X | 1 | 25 | 2 | 127 | 52/75 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 25 | 2 | 179 | 1/178 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 25 | 4 | 501 | 1/250 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #49: 19 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ♣~.# ♣♣♣.~~# ##♣...~~## . #.♣..~~~.#.. #♣♣.♣..~~...~. ♣ ♣..♣.~~♣....~~ . ♣.♣♣♣.♣~~~.♣ ....♣..♣♣~~♣♣.♣♣ ....~~j@~♣♣#...# ..~~~~~♣♣♣ #.⌠.# .~~~.♣♣ #...# j~.. #.>.# ~~. #...# ~~ #.⌠.# ~ #...# #.⌠.# #...# dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>