Dungeon Crawl Chili version 1.0-a0-1604-gf10026999f (webtiles) character file. Game seed: 11763990550117121814 8 Monstergrillfan the Changeling (level 1, 7/14 HPs) Began as a Draconian Mystic on Oct 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (213 turns). Monstergrillfan the Changeling (Draconian Mystic) Turns: 213, Time: 00:00:40 Health: 7/14 AC: 4 Str: 10 XL: 1 Next: 85% Magic: 4/4 EV: 11 Int: 18 God: Gold: 302 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no cloak) rElec . (100%) (gloves unavailable) rCorr . (100%) (no boots) SInv + (no amulet) Will ..... (ring unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn a - vision talisman MPRegen 0.09/turn %: no passive effects @: vision-form A: glimmercast, see invisible, AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour c - a +0 tower shield Talismans a - a vision talisman (worn) b - a jade talisman Scrolls t - 3 scrolls of teleportation I - a scroll of immolation Potions g - a potion of magic Skills: + Level 0.0 Fighting + Level 1.9 Dodging + Level 0.0 Stealth + Level 3.0 Spellcasting + Level 1.1 Fire Magic + Level 1.2 Ice Magic + Level 1.1 Air Magic + Level 1.2 Earth Magic * Level 3.0 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 28% 1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 12% 2d6 16% 2 Dragon Veins Fire/Ice/Erth/A8% 3d(4/4/3/230% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) You have an extended range of vision and can be seen from far away. Your helmet, gloves and ring are melded. Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History _Moving in this stuff is going to be slow. _Natural regeneration (HP +1) _You see here a hobgoblin corpse. _Natural regeneration (HP +1) _HP restored. (HP=14) _You now have 277 gold pieces (gained 7). _Found a stone staircase leading down. You enter the shallow water. _Moving in this stuff is going to be slow. _You encounter a quokka. You encounter an endoplasm. _Found a scroll of immolation. You closely miss the quokka. Your tail-slap misses the quokka. _The quokka bites you. (HP -3) You hit the quokka. You tail-slap the quokka. The quokka is almost dead. _The quokka bites you. (HP -3) You hit the quokka but do no damage. The quokka is almost dead. _The quokka closely misses you. You hit the quokka. _You kill the quokka! You see here a quokka corpse. You hit the endoplasm. Your tail-slap misses the endoplasm. The endoplasm is lightly wounded. Natural regeneration (HP +1) The endoplasm jiggles. _The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. (HP -5) _* * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is heavily wounded. _The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. _The endoplasm barely misses you. Aiming: Ice Thorns (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an endoplasm (severely wounded) Thorns of ice sprout around the endoplasm. The residue of your spell condenses into glimmer. Natural regeneration (HP +1) _The endoplasm closely misses you. Found 18 gold pieces. The ice thorns skewer the endoplasm. _You kill the endoplasm! _Your icy thorns crumble before you. _Your icy thorns crumble before you. _Your icy thorns crumble before you. _Natural regeneration (HP +1) _You now have 295 gold pieces (gained 18). _Natural regeneration (HP +2) I - a scroll of immolation _Natural regeneration (HP +6) You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading down. _Found a tower shield. _You now have 302 gold pieces (gained 7). You see here a +0 tower shield. _c - a +0 tower shield _You encounter a quokka. _A quokka is nearby! You encounter a goblin. It is wielding a +0 club. Found a faded altar of an unknown god. _The goblin shouts! The quokka barely misses you. _The quokka splashes around in the water. You hit the quokka. Your tail-slap misses the quokka. The quokka is heavily wounded. The quokka barely misses you. _The quokka splashes around in the water. You completely miss the quokka. Your tail-slap misses the quokka. The quokka is heavily wounded. _The quokka splashes around in the water. You barely miss the quokka. You tail-slap the quokka. The quokka is almost dead. The quokka splashes around in the water. x3 The quokka bites you. (HP -4) _The quokka splashes around in the water. x2 You hit the quokka but do no damage. The quokka is almost dead. The quokka barely misses you. _The quokka splashes around in the water. You barely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. _The quokka splashes around in the water. You barely miss the quokka. The quokka is almost dead. Natural regeneration (HP +1) _The quokka bites you. (HP -1) You completely miss the quokka. The quokka is almost dead. The quokka bites you. (HP -4) _The quokka splashes around in the water. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Ice Thorns (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a quokka (almost dead) Thorns of ice sprout around the quokka. The residue of your spell condenses into glimmer. The quokka bites you but does no damage. The quokka bites you. (HP -2) _* * * LOW HITPOINT WARNING * * * You condense the glimmer around your hands and fire it at the quokka! The glimmering dart hits the quokka. _You kill the quokka! Natural regeneration (HP +1) The ice thorns skewer the goblin. _You kill the goblin! Things that are here: a +0 club; a goblin corpse You enter the shallow water. _Moving in this stuff is going to be slow. You see here a quokka corpse. _Natural regeneration (HP +2) There is a faded altar of an unknown god here. This altar belongs to (a) Nemelex Xobeh, (b) Cheibriados or (c) Kikubaaqudgha, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣.....♣...♣ ♣♣♣...♣.♣♣♣ ♣......♣♣♣ ♣♣♣.......♣ ♣♣ ♣ ♣.........♣♣ ♣♣~~ ♣♣♣♣♣.♣........♣♣♣♣~~ ....♣♣...♣♣.......~♣ .........♣♣......~♣♣ >.......♣.♣ ♣♣♣~@..♣♣♣ .........♣♣ ♣♣~......♣ ........♣♣♣♣♣~♣♣♣........ ..........♣♣~♣♣ .♣...... ........♣♣)†♣♣ ♣....... ..........♣~♣ ....... ######.###### ♣.....# .............# .....# .###.###.###.# ♣~~~~# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monstergrillfan the Draconian Mystic began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 193 | D:1 | Found a faded altar of an unknown god. 213 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_twisted_forest, dcchili_d1_abandoned_barracks, dcchili_d1_creek_crossing, basic_ecumenical_altar, dcchili_d1_basic_shop Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Vision | * | 1 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Unarmed || 25 Tailslap || 3 Cast: Ice Thorns || 3 Armour: None || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 224 | 224 | 0 | 0 | 120 | 1 | 224.0 | Dungeon | 224 | 224 | 0 | 0 | 120 | 1 | 224.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 224 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+