Dungeon Crawl Chili version 1.0-a0-1586-g3f40783bd2 (webtiles) character file. Game seed: 13526709197259489761 436554 Monstergrillfan the Warrior (level 22, -2/195 HPs) Began as a White Draconian Alchemist on Oct 19, 2026. Was a High Priest of Qazlal. Slain by a shadow dragon (4 damage) ... on level 4 of the Vaults on Oct 21, 2026. The game lasted 05:13:45 (41360 turns). Monstergrillfan the Warrior (DrAl) Turns: 41360, Time: 05:13:46 Health: -2/195 AC: 19 Str: 20 XL: 22 Next: 75% Magic: 20/33 EV: 25 Int: 29 God: Qazlal [*****.] Gold: 728 SH: 6 Dex: 26 Spells: 2/51 levels left rFire + . . (50%) B - +9 demon trident (flame) rCold + . . (50%) v - orb of Stained Creativity {Stardust, Air Alch} rNeg + + + (0%) U - +1 hat "Eluhim Digg" {rN+ Regen+ MP-8 Int+2} rPois + (33%) w - scarf "Dyifum" {Repulsion, rPois Will+ Str+3 SInv} rElec + (33%) A - +2 pair of gloves of Kyinn {Slay+3} rCorr + (50%) s - +2 pair of boots {Fly} SInv + r - amulet of Jiecw {Chemistry rElec rCorr Str+4 Dex+2} Will +.... V - ring "Udaonily" {rN++ Dex+6 Stlth+} Stlth ++ h - ring "Seoroel" {rF+ Will+ Wiz Str+3 Dex+3} HPRegen 2.12/turn MPRegen 0.23/turn %: repel missiles, wizardry (x1) @: weak-willed, protected from physical damage, corroded (-2), raining reagents, on stardust cooldown, flying, invisible A: glacial breath, AC +11, unfitting armour, cold resistance 1, cold-blooded, armoured tail 1, agile 1, clever 1, regeneration 1, halo of silence 1 }: 2/15 runes: decaying, serpentine a: Glacial Breath (1%), Renounce Religion (0%), Upheaval (0%), Elemental Force (0%), Disaster Area (1%) You were on level 4 of the Vaults. You worshipped Qazlal. Qazlal was extremely pleased with you. You visited 8 branches of the dungeon, and saw 34 of its levels. You also visited: Gauntlet. You collected 4899 gold pieces. You spent 4441 gold pieces at shops. Inventory: Hand Weapons m - the +8 arc blade {discharge, rElec} (You found it on level 3 of the Swamp) rElec: It insulates you from electricity. It cannot be enchanted further. p - the +0 bardiche of Yesterday {holy, rPois Str+4} (You bought it in a shop on level 5 of the Dungeon) rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. y - the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (You took it off a minotaur in a Gauntlet) Will+: It increases your willpower. It cannot be enchanted further. B - a +9 demon trident of flaming (weapon) H - a +2 scimitar of flaming I - the +9 short sword "Udaijied" {vamp, Will+ Dex+3} (You found it on level 1 of the Lair of Beasts) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. J - the +7 great sword "Ultimatum" {protect, rN+ Dex+2} (You took it off a naga on level 1 of the Snake Pit) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. P - the +8 short sword "Ruen" {chaos, rN++ Int+6 SInv} (You took it off a necromancer on level 4 of the Lair of Beasts) rN++: It greatly protects you from negative energy. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. It cannot be enchanted further. Missiles a - 26 boomerangs c - 55 poisoned darts e - 4 silver javelins j - 4 atropa-tipped darts z - 16 javelins F - 22 curare-tipped darts Y - 2 throwing nets Armour d - a +1 pair of boots of stealth q - a +2 cloak of corrosion resistance s - a +2 pair of boots of flying (worn) v - the orb of Stained Creativity (worn) {Stardust, Air Alch} (You took it off Frederick on level 2 of the Vaults) Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. w - the scarf "Dyifum" (worn) {Repulsion, rPois Will+ Str+3 SInv} (You found it in a Gauntlet) rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. A - the +2 pair of gloves of Kyinn (worn) {Slay+3} (You took it off a minotaur in a Gauntlet) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. E - a +2 hat of stealth U - the +1 hat "Eluhim Digg" (worn) {rN+ Regen+ MP-8 Int+2} (You found it on level 12 of the Dungeon) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. MP-8: It affects your magic capacity (-8). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Magical Staves K - a staff of cold Z - a staff of alchemy Jewellery b - an amulet of wildshape f - a +6 ring of strength g - a ring of see invisible h - the ring "Seoroel" (worn) {rF+ Will+ Wiz Str+3 Dex+3} (You bought it in a shop on level 2 of the Orcish Mines) [ring of wizardry] rF+: It protects you from fire. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). k - a ring of protection from fire n - a ring of magical power o - a +4 ring of protection r - the amulet of Jiecw (worn) {Chemistry rElec rCorr Str+4 Dex+2} (You found it on level 7 of the Dungeon) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). t - an amulet of the acrobat u - the ring of Makhleb's Castigation {Fly rPois Will- Str+6} (You found it on level 10 of the Dungeon) [ring of strength] Fly: It grants you flight. rPois: It protects you from poison. Will-: It decreases your willpower. Str+6: It affects your strength (+6). x - a ring of protection from fire D - a ring of willpower G - a ring of willpower L - a ring of protection from cold M - the ring "Henyez" {rPois rF+ Slay+3} (You found it on level 3 of the Lair of Beasts) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). O - the ring of Ywiheipreo {Fly Str+3} (You found it on level 2 of the Vaults) [ring of flight] Fly: It grants you flight. Str+3: It affects your strength (+3). Q - a ring of protection from cold R - a +5 ring of evasion V - the ring "Udaonily" (worn) {rN++ Dex+6 Stlth+} (You found it on level 12 of the Dungeon) [ring of dexterity] rN++: It greatly protects you from negative energy. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. Talismans i - a rimehorn talisman l - the serpent talisman of Defence {rN++ Will+ Str-2 Dex+8} (You took it off Aizul on level 2 of the Snake Pit) [serpent talisman] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str-2: It affects your strength (-2). Dex+8: It affects your dexterity (+8). C - a blade talisman N - the medusa talisman of Resilience {Str+3 Dex+5} (You found it on level 4 of the Lair of Beasts) [medusa talisman] Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). S - a riddle talisman T - a maw talisman W - the jade talisman of Voracious the Leaf {Dex+6} (You found it on level 12 of the Dungeon) [jade talisman] Dex+6: It affects your dexterity (+6). X - the scarab talisman of a bazaar {Will+ rCorr Int-2 Dex+3} (You found it on level 14 of the Dungeon) [scarab talisman] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). Wands a - a wand of flame (15) f - a wand of mindburst (6) d - a wand of digging (3) g - a wand of charming (40) c - a wand of warping (27) Scrolls a - 3 scrolls of enchant armour V - 7 scrolls of vulnerability g - 4 scrolls of fog w - 2 scrolls of enchant weapon S - a scroll of silence T - 4 scrolls of torment p - 4 scrolls of poison x - 2 scrolls of amnesia r - 4 scrolls of revelation N - 7 scrolls of noise c - 2 scrolls of bless item I - 6 scrolls of immolation Potions c - 15 potions of curing i - 5 potions of invisibility B - 4 potions of berserk rage e - 3 potions of enlightenment A - 6 potions of attraction L - 3 potions of lignification b - 4 potions of brilliance r - 3 potions of resistance C - 3 potions of cancellation M - 6 potions of mutation m - 8 potions of might d - a potion of gain dexterity f - 2 potions of agility a - 2 potions of ambrosia Miscellaneous h - a +0 lightning rod (4/4) i - a +0 phial of floods j - a +0 phantom mirror (inert) Skills: - Level 16.0 Fighting - Level 1.3 Long Blades + Level 12.3 Polearms - Level 0.7(7.9) Staves + Level 14.4 Dodging - Level 2.0 Stealth - Level 15.0 Spellcasting - Level 14.0 Conjurations + Level 13.6 Ice Magic - Level 15.0 Alchemy - Level 15.0 Invocations - Level 8.0 Evocations * Level 15.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d4 1% 1 b - Mercury Arrow Conj/Alch 100% 2d11 0% 2 c - Olgreb's Toxic Radia Alch 100% N/A 1% 4 d - Mephitic Cloud Conj/Alch/Air 100% N/A 1% 3 e - Sticky Flame Fire/Alch 98% 2d14 1% 4 f - Iskenderun's Mystic Conj/Tloc 58% 2d12 (+2d61% 4 g - Fulsome Fusillade Conj/Alch 63% (3-5)d20 16% 8 h - Detonation Catalyst Fire/Alch 98% 2d11 1% 5 i - Sculpt Simulacrum Ice/Alch 62% N/A 1% 6 j - Hoarfrost Cannonade Ice/Frge 28% 3d7/3d15 1% 5 k - Corrosive Blob Conj/Alch 63% 3d37 1% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 0% 1 Magic Dart Conj 100% 1d8 0% 1 Apportation Tloc 42% N/A 1% 1 Ice Thorns Ice/Erth 100% 1d9 1% 1 Kinetic Grapnel Frge 84% 1d7 1% 1 Sandblast Erth 42% 2d11 1% 1 Slow Hex 84% N/A 1% 1 Soul Splinter Necr 84% N/A 1% 1 Blink Tloc 42% N/A 1% 2 Construct Spike Launche Frge 42% 2d4 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Grave Claw Necr 42% 2d10 1% 2 Scorch Fire 42% 2d6 1% 2 Hailstorm Conj/Ice 80% 3d13 0% 3 Dragon Veins Fire/Ice/Erth/A77% 3d(12/12/11% 3 Summon Ice Beast Ice/Summ 57% N/A 1% 3 Brom's Barrelling Bould Conj/Erth 58% 2d9 1% 4 Flame Wave Conj/Fire 58% 2d14 1% 4 Fulminant Prism Conj/Alch 63% 3d26 1% 4 Ignite Poison Fire/Alch 98% N/A 1% 4 Iskenderun's Battlesphe Conj/Frge 58% 2d13 1% 4 Leda's Liquefaction Alch/Erth 49% N/A 1% 4 Alistair's Walking Alem Alch/Frge 98% N/A 1% 5 Arcjolt Conj/Air 38% 1d48 1% 5 Fireball Conj/Fire 29% 3d13 1% 5 Confusing Touch Hex 21% N/A 2% 3 Gloom Hex/Necr 42% N/A 2% 3 Launch Clockwork Bee Frge 21% N/A 2% 3 Passwall Erth 21% N/A 2% 3 Sigil of Binding Hex 21% N/A 2% 3 Swiftness Air 32% N/A 2% 3 Tukima's Dance Hex 21% N/A 2% 3 Vampiric Draining Necr 21% 2d7 2% 3 Bombard Conj/Erth 29% 9d5 8% 6 Cause Fear Hex 10% N/A 9% 4 Dimensional Bullseye Hex/Tloc 10% N/A 9% 4 Dispel Undead Necr 21% 3d11 9% 4 Forge Blazeheart Golem Fire/Frge 21% N/A 9% 4 Martyr's Knell Necr/Summ 21% N/A 9% 4 Passage of Golubria Tloc 21% N/A 9% 4 Permafrost Eruption Ice/Erth 28% 2x4d6 9% 6 Curse of Agony Necr 21% N/A 24% 5 Lee's Rapid Deconstruct Erth 10% 3d8* 24% 5 Silence Hex/Air 16% N/A 24% 5 Spellspark Servitor Conj/Frge 29% N/A 38% 7 Rimeblight Ice/Necr 28% 2d7 (prima41% 7 Splinterfrost Shell Ice/Frge 28% 6d11 41% 7 Death Channel Necr 10% N/A 77% 6 Fortress Blast Frge 28% 6d10 77% 6 Summon Hydra Summ 10% N/A 99% 7 Shatter Erth 10% 3d12* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (14/14) Temple (1/1) D:5 Lair (4/4) D:10 Swamp (3/3) Lair:2 Snake (3/3) Lair:1 Slime (0/4) Lair:4 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (4/4) D:13 Crypt (0/3) Vaults:3 Depths (3/3) D:14 Zot (0/4) Depths:3 Gauntlet (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:1 * D:5 * D:10 ( D:11 * D:14 * Orc:2 =*([ Snake:2 *[! Vaults:2 :(( Vaults:3 [ Depths:2 :: Portals: Hell: Depths:1 Depths:2 Depths:3 Abyss: D:14** Pandemonium: Depths:2 Ziggurat: Depths:2 Annotations: D:3 Medusa D:5 1 transporter D:6 6 runed translucent doors D:7 2 runed translucent doors Lair:4 exclusion: obsidian statue Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +11) You cannot fit into any form of body armour or wear helmets. You are cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are agile. (Dex +4, Str/Int -1) Your mind is acute. (Int +4, Str/Dex -1) Your natural rate of healing is unusually fast. You are surrounded by a small halo of silence. Death recap (last three turns) Final location: Vaults:4, x=45, y=43 (0-based map coordinates), turn 41360 Fatal hit: shadow dragon dealt 4 damage at 2 HP (2 overkill) HP by turn: 41 -> 34 -> 21 -> 0 Damage taken: 49; HP restored: 12 Main damage sources: entropy weaver: 24 (48%), 3 hits phantasmal warrior: 21 (42%), 1 hit shadow dragon: 4 (8%), 1 hit At death: weak-willed, protected from physical damage, corroded (-2), raining reagents, on stardust cooldown, flying and invisible Known supplies left: curing 15, heal wounds 0, blink 0, teleport 0 Message History You encounter an ironbound convoker. It is wielding a +0 mace. The phantasmal warrior gestures at you. The phantasmal warrior blinks! You block the entropy weaver's attack. The entropy weaver barely misses you. The entropy weaver misses you. x2 _The yaktaur captain leaves your sight. Non-targeted cast: Fulsome Fusillade (16%) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a strong surge of power! You conjure up an array of volatile reagents! Natural regeneration (HP +2) Flasks of reagents rain from above! The frigid brine engulfs the stone giant!! You kill the stone giant! Qazlal accepts your kill. The frigid brine engulfs the vault guard!! The vault guard is moderately wounded. The fiery phlogiston engulfs the shadow dragon!! The shadow dragon is heavily wounded. The unstable reaction engulfs the titan!!! The titan is heavily wounded. The titan twists and deforms. The unstable reaction engulfs the reaper!!! The reaper is almost dead. Qazlal accepts your kill. You feel a bit more experienced. You hear a shout! x3 The shadow dragon is no longer deflecting missiles. The entropy weaver looks more healthy. The storm dragon is engulfed in poison gas. The storm dragon looks even sicker. The storm dragon breathes lightning at you. The bolt of lightning is repelled. The storm dragon is engulfed in poison gas. The storm dragon is poisoned. The ettin is engulfed in poison gas. The ettin is poisoned. You encounter a deep elf demonologist. It is wielding a +4 falchion of flaming. The polterguardian focuses its will at you. The lance of force is repelled. The phantasmal warrior gestures at you. The phantasmal warrior blinks! The entropy weaver hits you but does no damage. The entropy weaver closely misses you. The entropy weaver completely misses you. The entropy weaver hits you but does no damage. The storm dragon is engulfed in poison gas. The storm dragon looks even sicker. _The storm dragon roars deafeningly! You hear a deafening roar! Natural regeneration (HP +2) Flasks of reagents rain from above! The frigid brine engulfs the storm dragon!!! The storm dragon is severely wounded. The frigid brine engulfs the dread lich. The dread lich resists. The dread lich is lightly damaged. The unstable reaction engulfs the storm dragon!! The storm dragon is almost dead. The unstable reaction engulfs the ettin!!! The ettin is severely wounded. The ettin seems to slow down. The frigid brine engulfs the shadow dragon! The shadow dragon resists. The shadow dragon is heavily wounded. The frigid brine engulfs the titan!! The titan is almost dead. The frigid brine engulfs the reaper! The reaper resists. You kill the reaper! The reaper disappears in a puff of smoke! The unstable reaction engulfs the polterguardian!!! You destroy the polterguardian! Qazlal accepts your kill. You hear a shout! x4 The deep elf demonologist is no longer deflecting missiles. The stone giant is no longer deflecting missiles. The phantasmal warrior is no longer deflecting missiles. The storm dragon is no longer deflecting missiles. x2 The shadow dragon is no longer deflecting missiles. The entropy weaver is no longer deflecting missiles. The ettin is no longer deflecting missiles. The storm dragon is engulfed in poison gas. The storm dragon looks even sicker. The phantasmal warrior closely misses you. You encounter an ettin. It is wielding two +0 dire flails. The ettin is engulfed in poison gas. The ettin looks even sicker. The entropy weaver misses you. x2; You block the entropy weaver's attack. The entropy weaver hits you! (HP -9) * * * LOW HITPOINT WARNING * * * The storm dragon is engulfed in poison gas. _The storm dragon looks even sicker. The yaktaur captain leaves your sight. Natural regeneration (HP +2) Flasks of reagents rain from above! The fiery phlogiston engulfs the ettin. The ettin is lightly wounded. The flickering plasma engulfs the shadow dragon!! The shadow dragon is severely wounded. The flickering plasma engulfs the titan. The titan completely resists. The titan is almost dead. The flickering plasma engulfs the dread lich! The dread lich resists. The dread lich is lightly damaged. The noxious sulphur engulfs the storm dragon!! The storm dragon looks as sick as possible! You kill the storm dragon! Qazlal accepts your kill. The storm dragon scales are intact enough to wear. The flickering plasma engulfs the entropy weaver!! The entropy weaver is severely wounded. The flickering plasma engulfs the stone giant! The stone giant is severely wounded. You hear a shout! x3 The phantasmal warrior barely misses you. The shadow dragon misses you. The shadow dragon claws you but does no damage. x2 The vault guard is engulfed in poison gas. The vault guard is poisoned. The entropy weaver hits you! (HP -11) * * * LOW HITPOINT WARNING * * * You feel more protected from physical attacks. The entropy weaver hits you. (HP -4) * * * LOW HITPOINT WARNING * * * You feel more protected from physical attacks. You block the entropy weaver's attack. _The entropy weaver hits you but does no damage. Natural regeneration (HP +2) Flasks of reagents rain from above! The flickering plasma engulfs the ettin!! The ettin is moderately wounded. The noxious sulphur engulfs the vault guard!! The vault guard looks as sick as possible! The vault guard is severely wounded. The fiery phlogiston engulfs the shadow dragon! The shadow dragon is almost dead. The fiery phlogiston engulfs the dread lich!! The dread lich resists. The dread lich is moderately damaged. The fiery phlogiston engulfs the stone giant!! The stone giant is almost dead. The fiery phlogiston engulfs the entropy weaver!! You kill the entropy weaver! Qazlal accepts your kill. The fiery phlogiston engulfs the titan!!! You kill the titan! Qazlal accepts your kill. The fiery phlogiston engulfs the yaktaur captain!! You kill the yaktaur captain! Qazlal accepts your kill. The storm dragon roars deafeningly! The phantasmal warrior hits you!! (HP -21) * * * LOW HITPOINT WARNING * * * Your willpower is stripped away! The shadow dragon misses you. x2 The shadow dragon claws you. (HP -4, 2 -> -2) You die... .§.W§§§).<..<)).≈. ...$§§§..)<