Dungeon Crawl Chili version 1.0-a0-1334-g3f4eda513a (webtiles) character file. Game seed: 17484263460129242817 392 Monstergrillfan the Magician (level 6, -4/42 HPs) Began as a Draconian Mystic on Oct 8, 2026. Was a High Priest of Ignis. Slain by a mummy (10 damage) ... on level 5 of the Dungeon. The game lasted 00:13:50 (4274 turns). Monstergrillfan the Magician (Draconian Mystic) Turns: 4274, Time: 00:13:50 Health: -4/42 AC: 6 Str: 10 XL: 6 Next: 50% Magic: 3/12 EV: 11 Int: 20 God: Ignis [*****.] Gold: 361 SH: 0 Dex: 12 Spells: 7/13 levels left rFire + . . (50%) d - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no cloak) rElec . (100%) (gloves unavailable) rCorr + (50%) (no boots) SInv + (no amulet) Will ..... c - ring of resist corrosion Stlth ++ h - ring of wizardry HPRegen 0.27/turn a - vision talisman MPRegen 0.13/turn %: wizardry (x1) @: vision-form A: glimmercast, see invisible, reduced hp, AC +6, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%), Fiery Armour (0%), Foxfire Swarm (0%), Rising Flame (0%) You were on level 5 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. Your third eye was open. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 179 gold pieces. You spent 88 gold pieces at shops. Inventory: Missiles g - 9 poisoned darts j - 4 silver javelins m - a curare-tipped dart Armour e - a +0 pair of gloves f - an orb of mayhem Magical Staves d - a staff of conjuration (weapon) Jewellery c - a ring of resist corrosion (worn) h - a ring of wizardry (worn) i - a ring of poison resistance l - an amulet of wildshape Talismans a - a vision talisman (worn) b - a jade talisman k - a dragon-coil talisman Scrolls r - a scroll of revelation w - a scroll of enchant weapon p - a scroll of poison g - a scroll of fog S - 2 scrolls of silence a - a scroll of enchant armour I - a scroll of immolation Potions g - a potion of magic m - a potion of might w - 2 potions of heal wounds d - a potion of agility e - a potion of enlightenment L - a potion of lignification f - a potion of gain dexterity b - 2 potions of brilliance a - a potion of ambrosia Skills: * Level 1.0 Fighting + Level 0.6 Staves + Level 0.2 Throwing + Level 2.2 Dodging + Level 2.7 Stealth + Level 0.6 Unarmed Combat + Level 4.2 Spellcasting + Level 1.2 Fire Magic + Level 2.5 Ice Magic + Level 1.5 Air Magic + Level 2.4 Earth Magic * Level 3.4 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 56% 1d6 1% 1 b - Sirocco Fire/Air 18% 2d6 4% 2 c - Dragon Veins Fire/Ice/Erth/A16% 3d(5/5/4/37% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 5% 1 Summon Small Mammal Summ 16% N/A 5% 1 Blink Tloc 8% N/A 8% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 12% 3 Teleport Other Tloc 4% N/A 16% 3 Starburst Conj/Fire 5% 6d4 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/14) Temple: D:3-5 Altars: Nemelex Xobeh Sif Muna Trog Vehumet Yredelemnul Zin Ignis Shops: D:1 * Annotations: D:4 Oskar Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The adder is almost dead. _The adder barely misses you. You hit the adder. _You kill the adder! You see here an adder corpse. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading down. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _You encounter a hobgoblin. _The hobgoblin shouts! Non-targeted cast: Dragon Veins (7%) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You tap into the flow of magic beneath your feet. _The residue of your spell condenses into glimmer. You condense the glimmer around your hands and fire it at the hobgoblin! The glimmering dart hits the hobgoblin. The hobgoblin is severely wounded. You draw fire magic from the ground and channel it! The fiery blast hits the hobgoblin! _You kill the hobgoblin! _You attempt to draw power from the ground, but there is nothing in range to harm. _There is an icy dragon vein here. _Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. _You encounter an endoplasm. _The endoplasm splashes around in the water. x2 The endoplasm hits the withered plant. The withered plant begins to crumble. The withered plant begins to die. _The endoplasm splashes around in the water. You hit the withered plant. _The withered plant is lightly damaged. Non-targeted cast: Dragon Veins (7%) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You tap into the flow of magic beneath your feet. _The residue of your spell condenses into glimmer. You draw fire magic from the ground and channel it! The fiery blast hits the endoplasm. _You kill the endoplasm! You attempt to draw power from the ground, but there is nothing in range to harm. _The withered plant crumbles away. There is an earthen dragon vein here. You enter the shallow water. _Moving in this stuff is going to be slow. You encounter Oskar the Grump. _Oskar is a red threat-level encounter!!! You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _Found a potion of heal wounds. You enter the shallow water. _Moving in this stuff is going to be slow. _w - 2 potions of heal wounds (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. _Found a parchment of Summon Small Mammal. You pick up a parchment of Summon Small Mammal and begin reading... _You add the spell Summon Small Mammal to your library. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. You climb downwards. Welcome to the Catacomb! _You encounter 3 mummies and a guardian mummy. Found twelve items. Found a stone staircase leading up. There is a stone staircase leading up here. Non-targeted cast: Dragon Veins (7%) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You tap into the flow of magic beneath your feet. _The residue of your spell condenses into glimmer. You draw fire magic from the ground and channel it! The fiery blast hits the mummy! The mummy is burned terribly! The mummy is heavily damaged. The fiery blast hits the mummy! The mummy is burned terribly! The mummy is severely damaged. The fiery blast hits the mummy! The mummy is burned terribly! The mummy is severely damaged. The residue of your spell condenses into glimmer. The mummy hits you. (HP -5) _The mummy hits you. (HP -1) You see here a scroll of summoning. Non-targeted cast: Dragon Veins (7%) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. You draw air magic from the ground and channel it! The blast of wind hits the mummy. The mummy is severely damaged. The blast of wind hits the guardian mummy. The guardian mummy is lightly damaged. The blast of wind hits the mummy but does no damage. The mummy is severely damaged. The residue of your spell condenses into glimmer. _The guardian mummy hits you! (HP -10) You see here a scroll of blinking. Non-targeted cast: Dragon Veins (7%) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You tap into the flow of magic beneath your feet. The residue of your spell condenses into glimmer. The mummy closely misses you. The mummy hits you. (HP -4) The guardian mummy hits you! (HP -17) _* * * LOW HITPOINT WARNING * * * You condense the glimmer around your hands and fire it at the mummy! The glimmering dart hits the mummy. The mummy is almost destroyed. You draw air magic from the ground and channel it! The blast of wind hits the mummy. The mummy is severely damaged. The blast of wind hits the guardian mummy but does no damage. The guardian mummy is lightly damaged. The blast of wind hits the mummy! You destroy the mummy! The residue of your spell condenses into glimmer. Natural regeneration (HP +1) The mummy hits you! (HP -10, 6 -> -4) You die... Ignis goes out, and joins you in death. #### ##.?## ##!@§!## ##?MMM.$## #..?<§!..# #...§§?....# #.....??.....# ++############ You could see a guardian mummy and 2 mummies. Vanquished Creatures A kobold brigand (D:3) An orc priest (D:3) A gnoll bouda (D:3) Jessica (D:2) Terence (D:3) An orc wizard (D:3) A mummy (D:5) A gnoll (D:3) 8 adders A cinder newt (D:2) A dart slug (D:1) 2 adder zombies (D:3) 5 orcs (D:3) 3 ribbon worms 5 endoplasms 12 hobgoblins A quokka (D:2) 3 ball pythons (D:1) 6 bats 3 frilled lizards (D:1) 12 goblins 2 kobolds 4 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monstergrillfan the Draconian Mystic began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 160 | D:1 | Found a faded altar of an unknown god. 170 | D:1 | Prayed at the altar of an unknown god. 170 | D:1 | Became a worshipper of Ignis, the Dying Flame 174 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/6 518 | D:1 | Found Zuinny Unou's Basic Supplies. 526 | D:1 | Bought a potion of heal wounds for 88 gold pieces 572 | D:1 | Learned a level 2 spell: Sirocco 1188 | D:2 | Reached XP level 3. HP: 17/26 MP: 4/7 1328 | D:2 | Found a shimmering blue altar of Sif Muna. 1371 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1385 | D:2 | Reached skill level 1 in Stealth 1873 | D:2 | Reached XP level 4. HP: 28/33 MP: 7/9 2031 | D:2 | Encountered Jessica 2037 | D:2 | Learned a level 3 spell: Dragon Veins 2039 | D:2 | Killed Jessica 2042 | D:2 | Got Jessica's Precepts of Zombies 2434 | D:3 | Found a glowing silver altar of Zin. 2437 | D:3 | Encountered Terence 2453 | D:3 | Killed Terence 2557 | D:3 | Reached XP level 5. HP: 34/38 MP: 5/10 2889 | D:3 | Reached skill level 4 in Spellcasting 3000 | D:3 | Found a shimmering blue altar of Sif Muna. 3021 | D:3 | Found a bloodstained altar of Trog. 3346 | D:3 | Found a radiant altar of Vehumet. 3430 | D:3 | Reached XP level 6. HP: 36/46 MP: 7/12 3691 | D:3 | Reached skill level 1 in Fighting 3862 | D:3 | Found a basalt altar of Yredelemnul. 4190 | D:4 | Encountered Oskar 4269 | D:5 | Entered Level 5 of the Dungeon 4269 | D:5 | Encountered a guardian mummy 4274 | D:5 | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_twisted_forest, dcchili_d1_hedge_turns, basic_ecumenical_altar, dcchili_d1_basic_shop D:2: layout_twisted_forest, uniq_jessica, minmay_misc_feat_encased, basic_altar, basic_altar D:3: index_mu_grated_community [grated_community_mu_sprite_home, grated_community_mu_unbuilt_plot, grated_community_mu_yred_home, grated_community_mu_taur_home, grated_community_mu_orcish_home, grated_community_mu_giant_home, grated_community_mu_spellcaster_home, grated_community_mu_troll_home], layout_twisted_forest, nicolae_overflow_streaming_green_lines, roderic_lattice_a, basic_altar, basic_altar, uniq_terence D:4: layout_sewer, minmay_temple_entry_antechambers, uniq_oskar D:5: ossuary_due_pyramid, layout_basic, mainiacjoe_overflow_two_lobes, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.2 Stealth | 1 2 | 2.7 Ice Magic | 2 | 2.5 Earth Magic | 2 | 2.4 Spellcasting | 4 | 4.2 Fighting | 1 | 1.0 Staves | | 0.6 Throwing | | 0.2 Unarmed Combat | | 0.6 Fire Magic | | 1.2 Air Magic | | 1.5 Shapeshifting | | 3.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- Vision | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 67 | 60 || 127 Melee: Unarmed | 34 | || 34 Staff | 33 | 60 || 93 Tailslap | 6 | 10 || 16 Throw: Javelin | | 4 || 4 Cast: Ice Thorns | 43 | 33 || 76 Dragon Veins | | 17 || 17 Sirocco | | 2 || 2 Drink: Heal wounds | | 1 || 1 Armour: None | 62 | 73 || 135 Dodge: Dodged | 69 | 50 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4452 | 4387 | 65 | 340 | 2581 | 5 | 890.4 | Dungeon | 4452 | 4387 | 65 | 340 | 2581 | 5 | 890.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1605 daAuts D:2: 1369 daAuts D:1: 1116 daAuts D:4: 355 daAuts D:5: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Ignis | 5 | 1703 | 130 | 0 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+