Monstergrillfan Level 1 of the Dungeon [Shop] Luub's Basic Supplies a potion of curing (33 gold) a +0 hat (44 gold) a +0 hand axe (33 gold) (0, 0, D:1) a +0 hand axe (21, 45, D:1) a +0 robe (21, 47, D:1) a +0 whip Level 2 of the Dungeon Level 3 of the Dungeon (0, 0, D:3) a +0 sling (1, -2, D:3) a jackal corpse (skeletalised by now) (2, -7, D:3) an adder corpse (skeletalised by now) (2, -6, D:3) a water moccasin corpse (skeletalised by now) (7, -11, D:3) a +0 club (7, -9, D:3) a +0 dagger (9, -10, D:3) a +0 club a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (11, -11, D:3) a +0 arbalest (13, -10, D:3) a scroll of noise (13, -6, D:3) a +0 sling (35, 47, D:3) a +0 dagger an adder skeleton (36, 46, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 dagger (36, 47, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (37, 45, D:3) a goblin corpse (skeletalised by now) (40, 55, D:3) a hobgoblin corpse (skeletalised by now) (41, 17, D:3) 3 poisoned darts a +0 short sword (42, 39, D:3) a +0 club (46, 36, D:3) a +0 scale mail (57, -10, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Bunyd's Distillery a potion of berserk rage (60 gold) a potion of haste (120 gold) a potion of berserk rage (60 gold) a potion of cancellation (96 gold) a potion of resistance (120 gold) a potion of resistance (120 gold) a potion of mutation (96 gold) a potion of curing (36 gold) 2 potions of berserk rage (120 gold) (25, 1, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon Level 6 of the Dungeon (13, -20, D:6) a hell hound corpse (skeletalised by now) (18, 0, D:6) a potion of magic 12 gold pieces (43, -1, D:6) an adder corpse (skeletalised by now) (51, -3, D:6) a black bear corpse (skeletalised by now) (55, -12, D:6) a +2 mace of holy wrath Level 7 of the Dungeon [Shop] Mekha's Assorted Antiques a scroll of vulnerability (96 gold) 2 potions of curing (144 gold) a +0 hand axe (72 gold) a scroll of fear (96 gold) a potion of curing (72 gold) a scroll of immolation (96 gold) a +0 leather armour (48 gold) a potion of lignification (72 gold) (2, -36, D:7) a +0 whip a +0 whip (3, -36, D:7) a +0 robe (4, -36, D:7) a +0 club a gnoll corpse (skeletalised by now) (4, 17, D:7) a +0 glaive (22, 4, D:7) an iguana corpse (skeletalised by now) (47, -15, D:7) a hound corpse (skeletalised by now) (48, -15, D:7) a hound corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (0, 1, D:8) a +1 vorpal spear a +0 halberd a +0 chain mail a +0 mace an orc corpse (skeletalised by now) (2, 5, D:8) a +0 falchion of electrocution a +0 leather armour an orc corpse (skeletalised by now) (6, 0, D:8) a +0 long sword (6, 2, D:8) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (6, 3, D:8) a +1 dagger of pain a +0 leather armour an orc corpse (skeletalised by now) (9, 2, D:8) a +0 leather armour (40, 11, D:8) a +0 whip a +0 robe an orc corpse (skeletalised by now) (40, 25, D:8) a wolf corpse (skeletalised by now) (40, 26, D:8) a -1 spear a +0 animal skin (56, -2, D:8) a +4 dagger a +0 robe (56, -1, D:8) a +4 falchion a +0 robe (56, 0, D:8) a +0 morningstar a +0 robe (56, 1, D:8) a +3 halberd a +0 robe (56, 2, D:8) a +0 hand axe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, 1, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (1, 3, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (2, 3, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (29, 25, D:9) a +0 robe (30, 24, D:9) a +2 trident of draining (32, -3, D:9) a +0 halberd a +0 chain mail (33, -3, D:9) an orc corpse (skeletalised by now) (35, 33, D:9) a +0 giant spiked club a +0 giant club (51, 15, D:9) a gnoll corpse (skeletalised by now) (52, 13, D:9) a +0 scale mail of cold resistance a +0 trident (52, 14, D:9) a +0 flail a +0 whip (52, 15, D:9) a +0 whip a gnoll corpse (skeletalised by now) (53, 13, D:9) a +0 club Level 10 of the Dungeon (3, -4, D:10) a manticore skeleton (3, 21, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton (8, -14, D:10) a yak skeleton (8, -13, D:10) a yak skeleton (11, -12, D:10) a +0 leather armour (16, 11, D:10) a fortress talisman (unseen) (18, 15, D:10) a +0 orcbow a centaur skeleton (29, -20, D:10) a yak corpse (skeletalised by now) (29, -19, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (30, -28, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a fortress talisman (4, 12, D:11) a +0 sling (14, 48, D:11) a +0 dagger a kobold corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 robe the orc corpse of Nergalle (skeletalised by now) (0, 1, D:12) a yak corpse (skeletalised by now) (1, 0, D:12) a +0 dagger a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (5, 18, D:12) an ugly thing corpse (skeletalised by now) (18, 7, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) 5 large rocks (19, 23, D:13) a +0 shortbow (24, 23, D:13) a +1 vorpal orcbow a centaur corpse (skeletalised by now) (25, 21, D:13) a +1 halberd of venom a +0 orcbow a centaur corpse (skeletalised by now) (25, 22, D:13) a +0 shortbow (41, 27, D:13) a +0 shortbow (58, -12, D:13) a +0 dagger (58, -11, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (59, -12, D:13) a +0 robe Level 14 of the Dungeon (6, 47, D:14) a +0 robe (21, 53, D:14) a +4 dagger of venom Level 1 of the Orcish Mines (0, 3, Orc:1) a +0 flail a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 2, Orc:1) a +0 whip a +0 mace (1, 3, Orc:1) a +0 scale mail a +0 troll leather armour a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a troll corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 3, Orc:1) a +0 club an orc corpse (skeletalised by now) (4, -2, Orc:1) a +0 scale mail an orc corpse (skeletalised by now) (17, 2, Orc:1) a +0 orcbow a kobold corpse (skeletalised by now) (18, 1, Orc:1) a +0 arbalest a kobold corpse (skeletalised by now) (21, 20, Orc:1) a +0 dire flail (23, 19, Orc:1) a +2 flail of venom (23, 20, Orc:1) a +0 mace a +0 plate armour a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 21, Orc:1) a +0 dire flail a +0 hand axe an orc corpse (skeletalised by now) (24, 20, Orc:1) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (38, 1, Orc:1) a +0 plate armour (38, 2, Orc:1) a +0 short sword a +0 ring mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) (38, 3, Orc:1) a +0 hand axe (39, 2, Orc:1) a +0 dire flail a +0 short sword an orc corpse (skeletalised by now) (39, 3, Orc:1) a +0 whip a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -7, Orc:1) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton Level 2 of the Orcish Mines [Shop] Urrigal's Antique Weapon Boutique a +0 mace (87 gold) a +0 club (14 gold) a +0 great sword (290 gold) a +0 club (14 gold) a +0 spear (87 gold) a +0 sling (43 gold) a +0 club (14 gold) the +9 falchion of Byatygren {flame, Will+ Dex-5 Stlth+} (1603 gold) Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 quarterstaff (145 gold) a +0 shortbow (87 gold) [Shop] Rueriasithy's Distillery a potion of enlightenment (90 gold) a potion of mutation (145 gold) a potion of enlightenment (90 gold) a potion of attraction (54 gold) [Shop] Wese's Weapon Shoppe a +0 short sword (42 gold) a +0 trident (49 gold) a +3 trident of venom (296 gold) the +1 great sword of Cobwebs {flame, rF+ Str+4} (635 gold) rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 war axe (49 gold) a +0 great sword (140 gold) a +0 scimitar (84 gold) a +1 halberd of venom (165 gold) a +0 great sword (140 gold) the +7 quarterstaff of Maeshron {freeze, *Slow rPois Dex+3 Stlth+} (821 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Cenam's Jewellery Shop an amulet of chemistry (unknown) (540 gold) the ring "Inot" {*Slow Will+ Dex+5} (664 gold) [ring of willpower] *Slow: It may slow you when you take damage. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). a +6 ring of dexterity (unknown) (648 gold) the ring "Vowod" {+Blink rF+ Slay+2} (853 gold) [ring of protection from fire] +Blink: It lets you blink. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of poison resistance (360 gold) a ring of willpower (unknown) (450 gold) a +4 ring of slaying (648 gold) a ring of wizardry (540 gold) a +6 ring of intelligence (648 gold) (35, 25, Orc:2) a ring of protection from fire Level 1 of the Lair of Beasts (15, 8, Lair:1) a cane toad corpse (skeletalised by now) (29, 7, Lair:1) a +0 leather armour (47, -18, Lair:1) a wolf skeleton (49, -16, Lair:1) a wolf skeleton (49, -15, Lair:1) a wolf skeleton (51, -14, Lair:1) a blink frog skeleton (51, -13, Lair:1) a blink frog skeleton (52, -11, Lair:1) a blink frog skeleton (58, -9, Lair:1) a +0 leather armour (64, 28, Lair:1) a ring of poison resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak corpse (skeletalised by now) (2, 2, Lair:2) a yak corpse (skeletalised by now) (2, 3, Lair:2) a yak corpse (skeletalised by now) (3, 0, Lair:2) a yak corpse (skeletalised by now) (4, 0, Lair:2) a yak corpse (skeletalised by now) (5, 40, Lair:2) a scroll of noise (6, -4, Lair:2) a bullfrog corpse (skeletalised by now) (28, -3, Lair:2) a bullfrog corpse (skeletalised by now) (41, -5, Lair:2) a hydra skeleton (44, 4, Lair:2) a +0 demon whip of venom (45, 4, Lair:2) the demonspawn skeleton of Amaemon Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (0, 0, Lair:4) a wyvern skeleton (1, -2, Lair:4) a black mamba skeleton (18, 3, Lair:4) a polar bear corpse (skeletalised by now) (27, 34, Lair:4) a yak corpse (skeletalised by now) (30, 13, Lair:4) a water moccasin corpse (skeletalised by now) (31, -5, Lair:4) a lindwurm corpse (skeletalised by now) (31, 12, Lair:4) a basilisk corpse (skeletalised by now) (31, 13, Lair:4) a wyvern corpse (skeletalised by now) (32, 9, Lair:4) a manticore corpse (skeletalised by now) (34, -9, Lair:4) a cane toad corpse (skeletalised by now) (34, 18, Lair:4) a yak corpse (skeletalised by now) (35, -9, Lair:4) a black mamba corpse (skeletalised by now) (35, -8, Lair:4) a mountainshell corpse (skeletalised by now) (35, -7, Lair:4) 2 darts of disjunction Level 1 of the Swamp (0, 0, Swamp:1) a swamp dragon corpse (skeletalised by now) (2, 9, Swamp:1) a +0 sling Level 2 of the Swamp (0, 0, Swamp:2) a +0 spear (2, -28, Swamp:2) a scroll of noise (6, -11, Swamp:2) a bog body skeleton (7, -11, Swamp:2) a +0 robe a bog body skeleton a fenstrider witch skeleton (21, -5, Swamp:2) the +9 war axe of the Blessed Realm {drain, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 demon whip of electrocution a +0 troll leather armour (22, 20, Swamp:2) a human skeleton (26, -15, Swamp:2) the serpent talisman of Calculation {Str+6} [serpent talisman] Str+6: It affects your strength (+6). a +0 chain mail a +3 partisan of venom the human skeleton of Louise (26, 27, Swamp:2) a swamp drake corpse (skeletalised by now) (27, 1, Swamp:2) an alligator skeleton (28, 2, Swamp:2) an alligator skeleton (30, 9, Swamp:2) a curare-tipped dart a +0 spear a spriggan corpse (skeletalised by now) (31, 12, Swamp:2) a +0 spear (33, 12, Swamp:2) a +0 vorpal quarterstaff a +0 robe a +0 spear 3 curare-tipped darts the dwarf corpse of Jorgrun (skeletalised by now) a spriggan corpse (skeletalised by now) (37, -17, Swamp:2) an alligator skeleton (42, -18, Swamp:2) a +0 quarterstaff a +0 robe (57, -10, Swamp:2) a +0 pair of gloves of strength Level 3 of the Swamp (0, 0, Swamp:3) the +5 shortbow "Ecluhaj" {speed, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 6, Swamp:3) a swamp drake corpse (skeletalised by now) (2, 0, Swamp:3) a bog body corpse (skeletalised by now) (4, 7, Swamp:3) a swamp drake corpse (skeletalised by now) (6, -4, Swamp:3) a bog body corpse (skeletalised by now) (7, -1, Swamp:3) +0 swamp dragon scales +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) a swamp dragon corpse (skeletalised by now) (7, 1, Swamp:3) a bog body corpse (skeletalised by now) (8, 0, Swamp:3) a hydra corpse (skeletalised by now) (10, -1, Swamp:3) a hydra skeleton (10, 0, Swamp:3) a bog body skeleton (11, -8, Swamp:3) a +0 plate armour (11, -1, Swamp:3) a hydra skeleton (11, 0, Swamp:3) a hydra corpse (skeletalised by now) (15, -9, Swamp:3) 5 atropa-tipped darts (16, 2, Swamp:3) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) a hydra corpse (skeletalised by now) a hydra corpse (skeletalised by now) (19, 5, Swamp:3) a bog body skeleton (21, 0, Swamp:3) +0 swamp dragon scales a swamp dragon skeleton (22, 3, Swamp:3) a +0 quarterstaff a +0 robe a spriggan skeleton (23, -10, Swamp:3) a +0 whip (23, -4, Swamp:3) a hydra skeleton (23, 8, Swamp:3) a swamp drake skeleton (32, -4, Swamp:3) a +0 ring mail (37, -4, Swamp:3) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 chain mail (6, 0, Spider:1) the +1 leather armour "Yphoerie" {Harm rPois Will+ Str-3} Harm: It increases damage dealt and taken. rPois: It protects you from poison. Will+: It increases your willpower. Str-3: It affects your strength (-3). It cannot be enchanted further. (58, -17, Spider:1) a +0 flail (62, -16, Spider:1) a staff of alchemy Level 2 of the Spider Nest (18, -45, Spider:2) a +0 ring mail (24, -6, Spider:2) the +0 scale mail "Bokashro" {rPois rC+ Regen+} rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (27, -40, Spider:2) 6 darts of disjunction (34, -42, Spider:2) a +0 scimitar of flaming (36, -4, Spider:2) a +2 glaive of venom (38, -44, Spider:2) a +4 plate armour of fire resistance the human skeleton of Donald (39, -44, Spider:2) the +6 glaive "Nueh Uredac" {chaos, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (48, -47, Spider:2) a staff of cold Level 3 of the Spider Nest (9, 45, Spider:3) a jorogumo corpse (skeletalised by now) (22, 47, Spider:3) a jorogumo corpse (skeletalised by now) (26, 47, Spider:3) a parchment of Borgnjor's Vile Clutch (52, 20, Spider:3) a scarf of harm (53, 13, Spider:3) a scarf of shadows (53, 25, Spider:3) a scarf of shadows Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime (21, 5, Slime:4) the +1 ring mail of Ignis's Castigation {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (22, 6, Slime:4) the +2 scale mail of the Elephantaur {Bane Harm Regen+} Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (23, 5, Slime:4) the +3 scale mail "Tegyameo" {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (23, 6, Slime:4) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (24, -2, Slime:4) the +0 ring mail of Devotion {rElec rN+ Int-3 Dex+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (29, 3, Slime:4) the +7 great mace of Laah {speed, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (31, -3, Slime:4) the conjuration staff of the Many Planets {rC- rN++ Int+3 Conj Tloc} [staff of conjuration] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Level 1 of the Vaults (0, 0, Vaults:1) a +0 long sword a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (10, 8, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (10, 9, Vaults:1) a +0 troll leather armour a +0 long sword a +0 scale mail a deep troll corpse (skeletalised by now) (11, 9, Vaults:1) a +0 mace a +0 leather armour a deep troll corpse (skeletalised by now) a human corpse (skeletalised by now) (12, 9, Vaults:1) a +0 morningstar a +0 scale mail (15, 14, Vaults:1) a parchment of Sigil of Binding (17, -8, Vaults:1) a +0 falchion a +0 scale mail a human corpse (skeletalised by now) (19, 1, Vaults:1) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (28, -36, Vaults:1) a +0 trident a +0 trident a +0 scale mail a goblin corpse (skeletalised by now) (28, -34, Vaults:1) a +0 robe (29, -35, Vaults:1) a +1 dire flail of holy wrath a +0 chain mail a +0 great mace a +0 plate armour a +0 kite shield a +0 plate armour a +4 long sword of holy wrath a human corpse (skeletalised by now) (60, -27, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 4, Vaults:1) a +0 glaive of draining a +0 chain mail a human corpse (skeletalised by now) (61, 5, Vaults:1) a +0 battleaxe Level 2 of the Vaults (0, 0, Vaults:2) 2 javelins (6, -16, Vaults:2) a +0 scale mail of poison resistance a +0 long sword (7, -2, Vaults:2) a +4 sacred scourge of holy wrath a +0 tower shield (14, -40, Vaults:2) a +0 great sword of electrocution a +3 ring mail of poison resistance (14, -39, Vaults:2) a +2 long sword of holy wrath a +2 ring mail of cold resistance a +0 buckler (15, -40, Vaults:2) the +0 swamp dragon scales "Anonibli" {rPois rC+ rCorr} rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 great mace a tengu corpse (skeletalised by now) (20, 2, Vaults:2) a deep troll skeleton (20, 4, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (21, 4, Vaults:2) a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (25, -30, Vaults:2) a +0 halberd (26, -31, Vaults:2) a +4 halberd a +0 short sword a +0 plate armour (27, -33, Vaults:2) a +0 hand axe (42, -1, Vaults:2) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (54, -29, Vaults:2) a +0 troll leather armour a +0 flail a +0 leather armour a deep troll skeleton (54, -25, Vaults:2) a +0 mace a +0 ring mail a human corpse (skeletalised by now) (62, -2, Vaults:2) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (63, -61, Vaults:2) a +0 shortbow (65, -18, Vaults:2) a dire elephant corpse (skeletalised by now) (66, -10, Vaults:2) a +0 war axe a +0 scale mail a human corpse (skeletalised by now) (67, -19, Vaults:2) a +2 demon whip of draining a +0 animal skin Level 3 of the Vaults (0, 0, Vaults:3) a +0 robe (1, 15, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (4, 24, Vaults:3) a +0 club (9, 29, Vaults:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (13, 42, Vaults:3) a +0 scale mail a human corpse (skeletalised by now) (15, 36, Vaults:3) a +0 morningstar (15, 44, Vaults:3) a +0 whip (16, 44, Vaults:3) a +0 lajatang (17, 44, Vaults:3) a +0 war axe (18, 44, Vaults:3) a +0 chain mail (19, 44, Vaults:3) a +0 war axe (43, 11, Vaults:3) a +0 dire flail a +0 animal skin (49, 39, Vaults:3) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (51, 2, Vaults:3) the +5 arbalest of Daring {freeze, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (61, -1, Vaults:3) a +3 dire flail (still there?) a +0 animal skin (still there?) a +0 dire flail (still there?) a +0 animal skin (still there?) an ogre corpse (skeletalised by now) (still there?) an ogre corpse (skeletalised by now) (still there?) (61, 28, Vaults:3) a +2 kite shield a +0 war axe a +0 plate armour (62, -3, Vaults:3) a +0 shortbow a centaur corpse (skeletalised by now) (62, 0, Vaults:3) a +0 cloak a sphinx marauder corpse (skeletalised by now) (63, 0, Vaults:3) a +0 arbalest (63, 1, Vaults:3) a +0 cloak a +0 barding of flying a lindwurm corpse (skeletalised by now) (63, 25, Vaults:3) a +0 falchion a +0 arbalest a +0 scale mail (63, 34, Vaults:3) a human skeleton (64, -1, Vaults:3) a +0 partisan a +0 animal skin a lindwurm corpse (skeletalised by now) (64, 27, Vaults:3) a human skeleton (65, 32, Vaults:3) a human skeleton (65, 41, Vaults:3) a +0 long sword a +0 scale mail a human corpse (skeletalised by now) (67, 30, Vaults:3) a +0 flail (67, 34, Vaults:3) a +0 long sword a +0 ring mail (67, 38, Vaults:3) a +0 great sword a +0 plate armour (69, 28, Vaults:3) a +0 ring mail Level 4 of the Vaults [Shop] Iproasi's Distillery a potion of lignification (113 gold) a potion of curing (113 gold) a potion of attraction (113 gold) a potion of curing (113 gold) a potion of brilliance (151 gold) a potion of enlightenment (189 gold) a potion of might (151 gold) a potion of agility (151 gold) a potion of might (151 gold) (0, 0, Vaults:4) a +0 falchion a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (1, -21, Vaults:4) a +0 scale mail (1, -2, Vaults:4) a +3 battleaxe of venom a +0 plate armour a human corpse (skeletalised by now) (3, -28, Vaults:4) a +0 arbalest (3, -27, Vaults:4) a +3 halberd a +0 chain mail a human corpse (skeletalised by now) (4, -11, Vaults:4) a scroll of noise (5, -31, Vaults:4) a +1 dire flail of holy wrath a +0 plate armour a human corpse (skeletalised by now) (6, -12, Vaults:4) a staff of conjuration (9, -3, Vaults:4) a +0 flail (10, -4, Vaults:4) a +4 chain mail (10, -3, Vaults:4) the +8 dagger of Freehold {freeze, ^Fragile rElec SInv} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (11, -5, Vaults:4) a +0 long sword (12, -3, Vaults:4) a +0 scale mail (13, -40, Vaults:4) the +4 robe of Hipuphem {rN+ Int-2 Dex+4} rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (13, -3, Vaults:4) a +0 chain mail (14, -41, Vaults:4) a titan corpse (skeletalised by now) (14, -40, Vaults:4) a +0 great mace a +0 dire flail (14, -39, Vaults:4) a +0 battleaxe a +0 scale mail (15, -40, Vaults:4) a glowing shapeshifter corpse (skeletalised by now) (20, -39, Vaults:4) a +0 long sword (22, -42, Vaults:4) a glowing shapeshifter corpse (skeletalised by now) (22, -18, Vaults:4) a +2 war axe of distortion a +0 chain mail (23, -43, Vaults:4) an amulet of regeneration (23, -42, Vaults:4) a staff of earth (23, -41, Vaults:4) a ring of protection from fire (23, -32, Vaults:4) a +1 falchion a +0 robe (24, -44, Vaults:4) the +3 flail "Z" {venom, ^Drain rC+ Str+3 Int+2} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (24, -43, Vaults:4) the ring "Avuocaul" {^Drain rPois Int+6} [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). (24, -42, Vaults:4) a +0 broad axe (24, -40, Vaults:4) the amulet "Ocaelung" {Spirit Bane Int+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Bane: It inflicts you with a random bane when you equip it. Int+5: It affects your intelligence (+5). (25, -45, Vaults:4) a +0 long sword (25, -43, Vaults:4) the ring of Xom's Recklessness {rElec rCorr MP-8 Str+9} [ring of strength] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP-8: It affects your magic capacity (-8). Str+9: It affects your strength (+9). (26, -45, Vaults:4) the ring of Joy {rF+ rN+ Str+6 Int-5 SInv} [ring of strength] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. It cannot be enchanted further. the +7 battleaxe of Undoing {protect, Will+} Will+: It increases your willpower. It cannot be enchanted further. a +0 chain mail a human corpse (skeletalised by now) (26, -41, Vaults:4) 2 atropa-tipped darts (26, -40, Vaults:4) a +0 scimitar (26, -39, Vaults:4) a +0 leather armour (36, -39, Vaults:4) a +0 club a +0 robe an ogre corpse (skeletalised by now) (36, -13, Vaults:4) the +2 falchion "Eviscerator" {vorpal, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (38, -13, Vaults:4) the amulet "Ureix" {Rampage *Corrode rElec rF++ RegenMP+} [amulet of magic regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. RegenMP+: It increases your rate of magic regeneration. (39, -13, Vaults:4) the +3 ring mail of Poor Excuses {Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (44, -7, Vaults:4) a +0 halberd a +0 plate armour a human corpse (skeletalised by now) (45, -19, Vaults:4) the +1 robe of Impatience {rF+ Regen+} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (46, -42, Vaults:4) a titan corpse (skeletalised by now) (46, -18, Vaults:4) the air staff "Piwoodghe" {*Slow rElec rF++ Necro Air} [staff of air] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (46, -8, Vaults:4) the +2 short sword of Trauma {antimagic, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (46, -7, Vaults:4) the +3 scale mail of the Sneaky Visionaries {Death, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (46, -6, Vaults:4) a +0 plate armour (47, -42, Vaults:4) a +0 ring mail a +0 flail (47, -7, Vaults:4) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (52, -13, Vaults:4) a +0 rapier (53, -13, Vaults:4) a +0 leather armour (54, -13, Vaults:4) a +0 robe (57, -38, Vaults:4) a +0 cloak a guardian sphinx corpse (skeletalised by now) (58, -45, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) Level 1 of the Crypt (0, 0, Crypt:1) a +0 long sword a +0 plate armour (0, 27, Crypt:1) a +0 scimitar a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (1, -2, Crypt:1) a +0 war axe (1, 27, Crypt:1) a +0 battleaxe of freezing a +0 long sword a +0 flail a +0 trident (6, -12, Crypt:1) a +0 battleaxe (7, -14, Crypt:1) a +3 great mace a +0 plate armour a +2 mace of protection (7, -5, Crypt:1) a +0 battleaxe (10, 8, Crypt:1) a +0 halberd a +0 glaive (10, 9, Crypt:1) a +0 scimitar (11, -19, Crypt:1) a +0 hand axe (11, 8, Crypt:1) a +0 glaive (11, 11, Crypt:1) a +0 morningstar (12, -19, Crypt:1) a +0 trident (12, 9, Crypt:1) a +0 flail (14, -18, Crypt:1) a +0 hand axe (16, -18, Crypt:1) a +0 war axe a +0 war axe (17, -18, Crypt:1) a +0 dire flail (18, 14, Crypt:1) a +0 dire flail (21, 15, Crypt:1) a +0 robe (23, -6, Crypt:1) a +0 robe (25, 24, Crypt:1) a +0 cloak of air (25, 32, Crypt:1) 4 atropa-tipped darts (29, 34, Crypt:1) a +0 athame (36, -8, Crypt:1) a scroll of noise (36, 18, Crypt:1) a +0 scale mail (36, 19, Crypt:1) the wellspring talisman "Atsinud" {+Blink Int+3} [wellspring talisman] +Blink: It lets you blink. Int+3: It affects your intelligence (+3). (37, -12, Crypt:1) a +0 hand axe (41, -6, Crypt:1) a +0 cloak of willpower (56, -13, Crypt:1) a +1 battleaxe of flaming (still there?) a +0 chain mail (still there?) (59, -2, Crypt:1) a +0 war axe a +0 chain mail (60, 12, Crypt:1) a +0 bardiche a +0 plate armour Level 2 of the Crypt (0, 0, Crypt:2) a +2 chain mail of resonance a +1 vorpal long sword (5, 36, Crypt:2) a +3 scimitar of flaming a +0 robe (6, 5, Crypt:2) a +0 halberd a +0 plate armour (6, 40, Crypt:2) a +0 robe (8, 20, Crypt:2) a +0 ring mail a +0 glaive (12, 38, Crypt:2) a +0 robe (14, 29, Crypt:2) a +0 hand axe (32, 27, Crypt:2) a +0 robe (33, 18, Crypt:2) the +5 spear of a volcano {holy, +Blink Will+ Str+4 Int+3} +Blink: It lets you blink. Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (48, 30, Crypt:2) a +0 war axe (48, 31, Crypt:2) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (56, 42, Crypt:2) a +0 trident (59, 40, Crypt:2) a +0 battleaxe Level 3 of the Crypt [Shop] Masaef's Gilded Reliquary the +1 lajatang of the Dark Horse {vamp, rElec rCorr} (1392 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +4 lajatang of draining (980 gold) the amulet of Besod {Spirit Regen+} (740 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. Xaezeu Ydimm's Commentary on the Damned (1174 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Borgnjor's Revivification Necromancy 8 c - Infestation Necromancy 8 the granite talisman of Oluampet {Fly Dex+5} (2194 gold) [granite talisman] Fly: It grants you flight. Dex+5: It affects your dexterity (+5). a +0 tower shield of positive energy (240 gold) (9, -25, Crypt:3) a +0 trident (12, -34, Crypt:3) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). (12, -24, Crypt:3) a scroll of teleportation (12, -23, Crypt:3) a scroll of immolation (12, -13, Crypt:3) a ring of magical power (13, -34, Crypt:3) the +7 athame of Amich {devious, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (13, -23, Crypt:3) a scroll of teleportation (13, -22, Crypt:3) 19 gold pieces (25, -6, Crypt:3) a +3 halberd (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (26, -8, Crypt:3) a +0 arbalest (27, -9, Crypt:3) the +12 longbow of Disorder {flame, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (27, -8, Crypt:3) a staff of earth (27, -7, Crypt:3) the +2 pair of gloves of Gaveq {Hurl, rElec rCorr Int+4} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (28, -9, Crypt:3) a +5 scimitar of electrocution (28, -7, Crypt:3) the +9 plate armour of Lenn {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (28, -6, Crypt:3) an amulet of regeneration (29, -10, Crypt:3) a +0 scimitar (29, -7, Crypt:3) a staff of necromancy (30, -9, Crypt:3) a +0 falchion (30, -7, Crypt:3) a +0 arbalest (31, -8, Crypt:3) a +0 war axe (31, -6, Crypt:3) a +3 demon whip (unseen) (33, -4, Crypt:3) a +2 short sword a +0 robe (34, -5, Crypt:3) a +0 hand axe a +0 robe (34, -4, Crypt:3) a +0 flail a +0 robe (35, -29, Crypt:3) a +0 flail (35, -27, Crypt:3) a +1 glaive of draining a +0 short sword a +0 chain mail a human skeleton (35, -5, Crypt:3) a parchment of Fireball (40, -50, Crypt:3) a +0 scimitar (43, -23, Crypt:3) a parchment of Corrosive Blob (43, -22, Crypt:3) 24 gold pieces (44, -32, Crypt:3) a +0 scimitar (44, -24, Crypt:3) 37 gold pieces (44, -23, Crypt:3) a +0 short sword (47, -32, Crypt:3) a +0 dire flail (52, -19, Crypt:3) a +0 long sword (54, -48, Crypt:3) a +0 war axe (54, -20, Crypt:3) a +0 battleaxe (54, -17, Crypt:3) a +1 vorpal halberd (55, -46, Crypt:3) a +0 long sword (56, -22, Crypt:3) a +2 robe of willpower a +0 dire flail (57, -49, Crypt:3) a +0 hand axe (70, -12, Crypt:3) a +0 robe (71, 0, Crypt:3) a staff of air (71, 1, Crypt:3) the +4 ring mail "Ofrulois" {+Inv rElec Dex-4} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (72, 1, Crypt:3) a +6 ring of strength the Vestibule of Hell (6, -7, Hell) a +0 glaive (7, -5, Hell) a +0 short sword (7, -4, Hell) a +0 hand axe (7, -3, Hell) a +0 mace (9, 4, Hell) a +0 battleaxe (16, -22, Hell) a +3 scythe of protection (unseen) (22, 2, Hell) the +11 plate armour of Wu Jian's Delight {Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (24, -3, Hell) a +1 scythe of venom (24, -2, Hell) a +0 scythe of flaming (24, -1, Hell) a +0 robe a +0 whip a human skeleton (25, -6, Hell) a +2 scythe of protection (unseen) (25, -2, Hell) a +2 scythe of freezing (25, -1, Hell) a hell hound skeleton a hell hound skeleton (26, -1, Hell) a +0 morningstar (27, -1, Hell) a +0 morningstar (37, -2, Hell) a +1 mace of holy wrath (39, -1, Hell) a hell hog skeleton (39, 0, Hell) a hell hog skeleton (39, 1, Hell) a +2 partisan a +0 plate armour a human skeleton (39, 2, Hell) a +4 scythe of pain (still there?) a +0 chain mail (still there?) a +0 demon blade (still there?) (40, 0, Hell) a hell hog skeleton (40, 1, Hell) a +1 demon whip of pain (41, 3, Hell) a +2 demon whip of venom Level 1 of the Iron City of Dis (2, -3, Dis:1) a +0 morningstar (3, -3, Dis:1) a +1 great sword of draining a +0 plate armour (11, -9, Dis:1) a caustic shrike corpse (skeletalised by now) (11, -8, Dis:1) a +0 great mace (12, 0, Dis:1) a +2 vorpal great mace (still there?) a +0 plate armour (still there?) a +2 vorpal flail (still there?) (13, 0, Dis:1) a +0 dire flail (14, -1, Dis:1) a +0 morningstar Level 2 of the Iron City of Dis (0, 0, Dis:2) a caustic shrike corpse (skeletalised by now) (1, -1, Dis:2) a +0 dire flail (1, 0, Dis:2) a caustic shrike corpse (skeletalised by now) (14, -4, Dis:2) a +3 battleaxe (still there?) a +0 plate armour (still there?) Level 3 of the Iron City of Dis (4, -5, Dis:3) a +3 great sword a +0 plate armour (5, -6, Dis:3) a +2 great sword of draining a +0 chain mail (6, -5, Dis:3) a +1 vorpal dire flail (7, -5, Dis:3) a +0 antimagic flail (8, -24, Dis:3) an iron dragon corpse (skeletalised by now) (8, -10, Dis:3) a +0 flail (9, -9, Dis:3) a +3 great sword of freezing a +0 plate armour Level 4 of the Iron City of Dis Level 1 of Gehenna Level 2 of Gehenna (2, 2, Geh:2) a +0 demon whip (3, 0, Geh:2) a +2 great sword of flaming a fire giant skeleton (5, -2, Geh:2) +2 fire dragon scales a +1 bardiche of flaming an oni skeleton (5, 0, Geh:2) a hell hog skeleton (6, 2, Geh:2) a hell hog corpse (skeletalised by now) Level 3 of Gehenna Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 short sword a +0 cloak a purple draconian corpse (skeletalised by now) (1, -3, Zot:1) a +0 long sword a red draconian corpse (skeletalised by now) (1, -2, Zot:1) a +0 battleaxe a +0 glaive a yellow draconian corpse (skeletalised by now) (2, -4, Zot:1) a +0 whip a +0 cloak a yellow draconian corpse (skeletalised by now) (2, -3, Zot:1) a +2 whip of electrocution a +0 cloak a purple draconian corpse (skeletalised by now) (2, -2, Zot:1) a +0 long sword a +0 cloak Level 2 of the Realm of Zot (7, 6, Zot:2) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (8, 6, Zot:2) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (9, 6, Zot:2) a +0 halberd (10, 7, Zot:2) a +0 short sword (11, 6, Zot:2) a +1 cloak a +0 whip a white draconian corpse (skeletalised by now) (11, 7, Zot:2) a +0 short sword a black draconian corpse (skeletalised by now) (11, 8, Zot:2) a +0 dire flail a +0 short sword (35, 33, Zot:2) a +0 dire flail (36, 36, Zot:2) a +0 cloak of stealth a +0 rapier a purple draconian skeleton (36, 37, Zot:2) a +0 hand axe (38, 36, Zot:2) a +0 halberd a black draconian skeleton (44, 5, Zot:2) a +0 leather armour (56, 15, Zot:2) a +0 war axe a yellow draconian corpse (skeletalised by now) Level 3 of the Realm of Zot (24, 31, Zot:3) a +1 dire flail of protection (32, -9, Zot:3) a +3 long sword of holy wrath Level 4 of the Realm of Zot (1, -8, Zot:4) a +0 battleaxe (8, -6, Zot:4) a +12 antimagic club (still there?) a Killer Klown skeleton (still there?) (10, -8, Zot:4) a +10 club of holy wrath a Killer Klown skeleton (18, -3, Zot:4) a shadow dragon skeleton (29, -12, Zot:4) the Orb of Zot (35, 31, Zot:4) a +0 dire flail a purple draconian corpse (skeletalised by now) (35, 32, Zot:4) a +0 long sword (35, 33, Zot:4) a +0 flail (39, -12, Zot:4) a +10 club of freezing a Killer Klown corpse (skeletalised by now) (39, -10, Zot:4) a +9 club of venom a Killer Klown corpse (skeletalised by now) (40, -11, Zot:4) a +0 cloak of stealth a +0 whip (41, -13, Zot:4) a +10 club of venom (42, -13, Zot:4) a +0 dire flail a green draconian corpse (skeletalised by now) (42, -12, Zot:4) a +0 long sword (43, -12, Zot:4) +0 storm dragon scales a +0 battleaxe a storm dragon corpse (skeletalised by now) (43, -11, Zot:4) a +0 hand axe (44, -11, Zot:4) a +0 glaive (50, 2, Zot:4) the +9 plate armour of Disappointment {Slay+3 Stlth+} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 6 of the Abyss (0, 0, Abyss:6) a raiju corpse (1, 1, Abyss:6) a raiju corpse (2, 1, Abyss:6) a +4 athame of distortion (still there?) a +2 robe (still there?) a herald of the Abyss corpse (still there?) a raiju corpse (still there?) (20, -4, Abyss:6) a +4 athame of distortion (still there?) a +2 robe of willpower (still there?) a herald of the Abyss corpse (still there?) (21, -6, Abyss:6) a +1 athame of freezing (21, -5, Abyss:6) a +0 robe Level 1 of the Depths (0, 5, Depths:1) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. It cannot be enchanted further. (1, -2, Depths:1) the +3 robe "Mafeg" {rPois rF- rN++ rCorr} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (25, -8, Depths:1) the +0 arbalest "Kampozaz" {antimagic, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (25, 17, Depths:1) a +0 club (26, 21, Depths:1) a +0 chain mail (28, 20, Depths:1) the vision talisman of Qazlal's Generosity {rElec rC+ Slay+4} [vision talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the scarf of Failure {Repulsion, Harm rF++ Int-5 SInv} Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. (42, -17, Depths:1) a +2 great sword a +0 ring mail a tengu corpse (skeletalised by now) Level 2 of the Depths (0, 0, Depths:2) the +2 orcbow "Ogreslayer" {drain, *Slow Will+ Dex+3} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (1, 14, Depths:2) the +5 hand axe of Imminent Death {spect, Fly} Fly: It grants you flight. It cannot be enchanted further. a +0 robe (6, 16, Depths:2) a +0 quarterstaff (9, 2, Depths:2) a staff of summoning (10, 2, Depths:2) a +0 robe (15, 2, Depths:2) a +1 vorpal mace (unseen) (40, 36, Depths:2) a +2 great sword a +0 plate armour a human skeleton (40, 37, Depths:2) a +4 broad axe of draining a +0 chain mail a human skeleton (40, 38, Depths:2) a +5 vorpal demon trident a +0 chain mail a human skeleton (41, 38, Depths:2) a +0 great sword of pain a +0 chain mail a human skeleton (42, 36, Depths:2) a +2 demon trident of flaming a +0 chain mail a human skeleton (43, 38, Depths:2) a +0 animal skin a +0 quarterstaff (44, 9, Depths:2) the +9 trident of the Onslaught {spect, Will+} Will+: It increases your willpower. It cannot be enchanted further. (44, 39, Depths:2) 5 large rocks Level 3 of the Depths [Shop] Visyrph's Weapon Shop a +2 dagger of venom (432 gold) 4 atropa-tipped darts (108 gold) the +7 short sword of the Girdle {holy, Str+3 SInv} (1737 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 morningstar (180 gold) 6 poisoned darts (108 gold) a +5 flail of draining (999 gold) 6 silver javelins (1620 gold) a +0 scimitar (180 gold) a +0 shortbow (90 gold) (70, -1, Depths:3) a chonchon corpse (skeletalised by now)