Dungeon Crawl Chili version 1.0-a0-1049-g025f181255 (webtiles) character file. Game seed: 4795768414925976698 7 Monstergrillfan the Ducker (level 1, 12/16 HPs) Began as a Demonspawn Gladiator on Oct 3, 2026. Was a Follower of Yredelemnul. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (91 turns). Monstergrillfan the Ducker (Demonspawn Gladiator) Turns: 91, Time: 00:00:25 Health: 12/16 AC: 4 Str: 14 XL: 1 Next: 91% Magic: 1/1 EV: 11 Int: 8 God: Yredelemnul [*.....] Gold: 270 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: wreathed by umbra A: no striking features a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (3%) You were on level 1 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls p - a scroll of poison Potions w - a potion of heal wounds Skills: + Level 2.0 Fighting + Level 2.7 Long Blades + Level 1.7 Throwing + Level 2.9 Dodging + Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Altars: Yredelemnul Message History Found a potion of haste. You encounter a bat. Found a whip. The helpless ball python fails to defend itself. You hit the ball python. The ball python is moderately wounded. The bat misses you. The ball python closely misses you. x3 The ball python grabs you. The ball python constricts you. You barely miss the bat. The bat hits you but does no damage. The bat completely misses your ball python zombie. The ball python bites you but does no damage. The ball python constricts you. Your ball python zombie misses the bat. Your ball python zombie grabs the bat. Your ball python zombie constricts the bat. The bat struggles to escape constriction. You barely miss the ball python. The ball python is moderately wounded. The bat hits you but does no damage. The bat struggles to escape constriction. The ball python bites you but does no damage. The ball python constricts you. Your ball python zombie bites the bat but does no damage. Your ball python zombie constricts the bat. The bat dies! With your torch unlit, its soul goes wasted... The dead are flying! The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. Your bat zombie hits the ball python. Your bat zombie closely misses the ball python. The ball python bites you but does no damage. The ball python constricts you. Your bat zombie hits the ball python. The ball python bites you. The ball python constricts you. You slash the ball python! You kill the ball python! With your torch unlit, its soul goes wasted... The dead are slithering! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......♣.♣ ♣.............. .......♣♣ ♣.............. ...♣.♣♣♣ ♣.............. ....♣♣ #♣.............. ...♣♣ ♣♣♣#............... ....♣ ♣..♣............... .....♣ ♣.♣.................. ..#.... ..♣...Z$.............. .###... ......Z@.............. ..#.... ......ZZ.......!..... ..... .................... ..... .)................. ..... #................. ..... ................. .... ................ #.. ............... #. You could see a friendly bat zombie (minion), 2 friendly ball python zombies and a friendly goblin zombie (minion). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) A goblin (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monstergrillfan the Demonspawn Gladiator began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 16 | D:1 | Found a faded altar of an unknown god. 41 | D:1 | Prayed at the altar of an unknown god. 41 | D:1 | Became a worshipper of Yredelemnul the Fallen 41 | D:1 | Reached * piety under Yredelemnul 91 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_twisted_forest, dcchili_d1_twin_huts, minmay_tree_intersection, basic_ecumenical_altar, dcchili_d1_basic_shop Action || total ---------------------------++------- Attack: Normal || 17 Melee: Long sword || 17 Stab: Sleeping || 1 Armour: Leather armour || 17 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 42 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 42 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Yredelemnul | 0 | 433 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Yredelemnul | 1 | 433 | 30 | 5 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Yredelemnul Piety from conduct Conduct || total ----------------------++------- Kill Living || 0 ----------------------++------- Conduct count Conduct || total ----------------------++------- Kill Living || 4 ----------------------++-------