Dungeon Crawl Chili version 1.0-a0-1419-g28d397f08b (webtiles) character file. Game seed: 2324290795153934243 0 DrYamago the Magician (level 1, 15/15 HPs) Began as a Djinni Conjurer on Oct 11, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (20 turns). DrYamago the Magician (Djinni Conjurer) Turns: 20, Time: 00:00:06 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 270 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Inventory: Armour a - a +0 robe (worn) Scrolls S - a scroll of silence {!r} Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Zot: 5980 Altars: ♣.◊ ...♣ g.... .....♣ ......♣ ♣♣ .......♣♣ ♣♣.. ........♣♣ #♣♣#♣#♣...♣ .~.~...@.♣♣# #.........♣ ~~~.~....♣.###.###....♣♣ ~~~~~.....♣....+<'...♣♣♣ ~~~~~..........###...... ~~~~~~~................. ~~~~~~.~.~...........♣.. ~~~~~~~~~~.~.......♣♣♣.♣ ~~~~~~~~~~~~.....♣♣♣ ♣ ~~~~~~~~~~~....◊♣ You could see a hobgoblin (asleep). Message History Rc loaded: chili build, spell classes + autopickup active Welcome, DrYamago the Djinni Conjurer. "Hmm... If I were the Orb of Zot, I'd be down here." Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. New character: rc counters and spell layout reset. _~g _Found a scroll of silence. _S - a scroll of silence {!r} _Key pressed, stopping explore. _You encounter a hobgoblin. A hobgoblin is nearby! Attack -1) Fulminant Prism 4 MP 34% fail 3d6 8%pow sev5 r4 -2) Iskenderun's Mystic Blast 4 MP 34% fail 2d5 16%pow sev5 r2 -3) Magic Dart 1 MP 3% fail 1d6 64%pow r7 -4) Searing Ray 2 MP 5% fail 2d5 32%pow r4 You aren't experienced enough to cast this spell. Slot 1 -- currently class Attack; 1) Magic Dart 1d6 64%pow r7 2) Searing Ray 2d5 32%pow r4; 3) Fulminant Prism 3d6 8%pow sev5 r4 4) Iskenderun's Mystic Blast 2d5 16%pow sev5 r2 0) back to the class (Attack) -) show/hide list Slot 1 anchored to Magic Dart. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_twisted_forest, dcchili_d1_jackal_yard, hellmonk_ecumenical_altar_defaced_shrine, dcchili_d1_basic_shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrYamago the Djinni Conjurer began the quest for the Orb. 0 | D:1 | DrYamago set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 20 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 19 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 19 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------