Dungeon Crawl Chili version 1.0-a0-1369-g640015b006 (webtiles) character file. Game seed: 14976960911691583631 2 DrYamago the Changeling (level 1, -3/11 HPs) Began as a Gnoll Mystic on Oct 10, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (85 turns). DrYamago the Changeling (Gnoll Mystic) Turns: 85, Time: 00:00:55 Health: -3/11 AC: 2 Str: 7 XL: 1 Next: 36% Magic: 0/5 EV: 11 Int: 17 God: Gold: 283 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn b - vision talisman %: no passive effects @: vision-form, studying 7 skills A: glimmercast, see invisible, reduced hp, fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 0.0 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 3.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.1 Unarmed Combat + Level 4.4 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 4.9 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 28% 1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 14% 2d6 14% 2 Dragon Veins Fire/Ice/Erth/A9% 3d(4/4/4/228% 3 Teleport Other Tloc 3% N/A 41% 3 Inventory: Armour a - a +0 robe (worn) Talismans b - a vision talisman (worn) c - a jade talisman Potions g - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Zot: 5914 Altars: Shops: D:1 * ♣........ ♣......... ♣♣......... ♣.......... ♣.......... .......... ♣................. ♣♣@§^^..♣ ......... ♣.^j^^..♣.......... ♣♣§^§^.♣♣.......... ♣♣................. #♣♣.......◊.◊...#.... #..♣.....◊#~#◊.##.... #........##~##..#...∩ ¿ #........~~~~~....... .#.§......##~##....... You could see an endoplasm. Message History _The endoplasm is moderately wounded. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. _The endoplasm completely misses you. You hit the endoplasm. You bite the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. (HP -1) _* * * LOW HITPOINT WARNING * * * You completely miss the endoplasm. The endoplasm is severely wounded. _The endoplasm barely misses you. Unknown command. Press ? for command help. -> endoplasm (caster) You are too injured to fight recklessly! Casting: Ice Thorns (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (severely wounded) Thorns of ice sprout around the endoplasm. The residue of your spell condenses into glimmer. The endoplasm hits you. (HP -2) _* * * LOW HITPOINT WARNING * * * Unknown command. Press ? for command help. Your icy thorns crumble before you. Natural regeneration (HP +1) The endoplasm freezes you. You are frozen. (HP -5, 2 -> -3) You die... Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Bite || 1 Cast: Ice Thorns || 8 Armour: Robe || 5 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_twisted_forest, shapermc_ecumenical_altar_venn, dcchili_d1_bat_roost, dcchili_d1_basic_shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrYamago the Gnoll Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 1 | D:1 | Found Ujuplalu's Basic Supplies. 84 | D:1 | HP: 1/11 [endoplasm (2)] 85 | D:1 | Frozen to death by an endoplasm Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 27 | 11 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 27 | 11 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------