Dungeon Crawl Chili version 1.0-a0-1691-g9fdf4cc8c2 (webtiles) character file. Game seed: 5122376153021868535 5 Coramari the Conjurer (level 1, 0/12 HPs) Began as an Octopode Conjurer on Oct 28, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:13 (211 turns). Coramari the Conjurer (Octopode Conjurer) Turns: 211, Time: 00:02:13 Health: 0/12 AC: 1 Str: 6 XL: 1 Next: 72% Magic: 3/3 EV: 8 Int: 20 God: Gold: 286 SH: 6 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) c - +0 kite shield rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no amulet) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak c - a +0 kite shield (worn) Scrolls f - a scroll of fear Potions g - a potion of magic d - a potion of gain intelligence Skills: * Level 0.4 Fighting + Level 2.0 Dodging - Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 41% 2 Inner Flame Hex/Fire 2% N/A 99% 3 Fulminant Prism Conj/Alch 5% 3d6 100% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Death recap (last three turns) Final location: D:1, x=7, y=63 (0-based map coordinates), turn 211 Fatal hit: frozen dealt 4 damage at 4 HP HP by turn: 10 -> 5 -> 4 -> 0 Damage taken: 10; HP restored: 0 Main damage sources: frozen: 9 (90%), 2 hits endoplasm: 1 (10%), 1 hit At death: no active status effects Known supplies left: curing 0, heal wounds 0, blink 0, teleport 0 Message History Welcome, Coramari the Octopode Conjurer. The awesome Orb of Zot lies far below, as if waiting for you to find it. You start with 270 gold pieces. Press ? for a list of commands and other information. Found a cloak, a kite shield and 6 gold pieces. _Found a staircase leading out of the dungeon. You see here a +0 cloak. _b - a +0 cloak _You can only wear scarves around your mantle. You see here a +0 kite shield. _c - a +0 kite shield You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield. _You now have 276 gold pieces (gained 6). _Found a scroll of fear. _You encounter a hobgoblin. Aiming: Magic Dart (safe; 30% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) _You miscast Magic Dart. Nothing appears to happen. Aiming: Magic Dart (safe; 30% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. _The hobgoblin shouts! Aiming: Magic Dart (safe; 30% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. _You kill the hobgoblin! _f - a scroll of fear _There are no items here. _You encounter a hobgoblin. Okay, then. Okay, then. Okay, then. There's nothing to open nearby. _No target in view! _Your magical contamination has completely faded away. _Magic restored. _d - a potion of gain intelligence _A hobgoblin comes into view. _The hobgoblin shouts! You see here a parchment of Inner Flame. Aiming: Magic Dart (safe; 30% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (100% to hit) _You miscast Magic Dart. Nothing appears to happen. Aiming: Magic Dart (safe; 30% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You miscast Magic Dart. Nothing appears to happen. You encounter a bat. _The bat leaves your sight. Aiming: Magic Dart (safe; 30% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (100% to hit) _The magic dart hits the hobgoblin but does no damage. You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. _The hobgoblin barely misses you. You closely miss the hobgoblin. You grab the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin. The hobgoblin hits you. (HP -5) _The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is almost dead. Natural regeneration (HP +1) You constrict the hobgoblin. _You kill the hobgoblin! _Found a robe. The bat hits you but does no damage. You closely miss the bat. You grab the bat. You squeeze the bat. You kill the bat! _Natural regeneration (HP +1) _No target in view! You pick up a parchment of Inner Flame and begin reading... _You add the spell Inner Flame to your library. _Natural regeneration (HP +2) _Your magical contamination has completely faded away. _Natural regeneration (HP +1) _HP restored. (HP=12) _You see here a hobgoblin corpse. _You encounter a kobold. It is wielding a +0 dagger. _You're too inexperienced to learn that spell! You see here 10 gold pieces. _You now have 286 gold pieces (gained 10). Aiming: Magic Dart (safe; 30% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the kobold. _You kill the kobold! _Found a leather armour. Unknown command. Press ? for command help. _You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! _You enter the shallow water. The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! _You hear a splash. You see here a +0 dagger. Aiming: Magic Dart (safe; 28% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line _You miscast Magic Dart. Nothing appears to happen. _Your magical contamination has completely faded away. _You see here a +0 dagger. _You see here a +0 leather armour. _You encounter a goblin. It is wielding a +0 club. The helpless goblin fails to defend itself. You puncture the goblin! _You kill the goblin! No target in view! No target in view! _No target in view! Things that are here: a +0 club; a goblin corpse _You enter the shallow water. _You enter the shallow water. _You encounter an endoplasm. _You enter the shallow water. _The endoplasm hits you. (HP -2) Natural regeneration (HP +1) _The endoplasm hits you. (HP -1) The endoplasm freezes you. _You are frozen. (HP -5) _The endoplasm hits you. (HP -1) The endoplasm freezes you. You are frozen. (HP -4, 4 -> 0) You die... ♣♣ ♣ .♣♣♣♣♣.♣♣♣♣~ ~.♣..♣.♣~~~♣ ♣♣♣♣ ~~~~~~♣.... ##♣~~~ ♣........♣ #~~~.j♣♣ ♣......... ♣.♣@♣♣♣ ♣♣........ ♣.....♣ ♣♣......... ♣##♣..♣♣♣♣....)..... #....~~~~~~~♣.... ##.~~~~..♣~~~~~♣. #~~.♣..♣♣♣♣~~~♣# ######## ##### You could see an endoplasm (j). Vanquished Creatures 2 hobgoblins (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coramari the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 211 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_twisted_forest, basic_ecumenical_altar, dcchili_d1_goblin_lean_to, minmay_small_reverse_x, dcchili_d1_basic_shop Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.7 Spellcasting | 2 | 2.0 Conjurations | 4 | 4.2 Fighting | | 0.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 4 Stab: Sleeping || 2 Armour: None || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 212 | 186 | 26 | 0 | 126 | 1 | 212.0 | Dungeon | 212 | 186 | 26 | 0 | 126 | 1 | 212.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 212 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+