Dungeon Crawl Chili version 1.0-a0-1689-gfc66f0fbe9 (webtiles) character file. Game seed: 8477817048120228394 7 Coramari the Tinkerer (level 1, 0/13 HPs) Began as a Coglin Forgewright on Oct 27, 2026. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:07:19 (202 turns). Coramari the Tinkerer (Coglin Forgewright) Turns: 202, Time: 00:07:19 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 0/3 EV: 11 Int: 22 God: Gold: 316 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer {Ai} rCold . . . (100%) c - +0 dagger {Surin} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clever 2 a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Ai} c - a +0 dagger (offhand) {Surin} e - a +0 dagger f - a +0 club Armour b - a +0 robe (worn) d - a +0 ring mail Scrolls a - a scroll of enchant armour Potions g - a potion of magic Skills: * Level 0.3 Armour + Level 1.7 Dodging + Level 1.6 Stealth + Level 1.8 Spellcasting + Level 5.1 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 48% 2d5 2% 2 Launch Clockwork Bee Frge 24% N/A 4% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 43% 4 Forge Lightning Spire Air/Frge 13% 3d4 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your mind is very acute. (Int +8, Str/Dex -2) Death recap (last three turns) Final location: D:1, x=7, y=37 (0-based map coordinates), turn 202 Fatal hit: hobgoblin dealt 1 damage at 1 HP HP by turn: 3 -> 3 -> 2 -> 0 Damage taken: 4; HP restored: 2 Main damage sources: hobgoblin: 4 (100%), 3 hits At death: revved Known supplies left: curing 0, heal wounds 0, blink 0, teleport 0 Message History Aim: a goblin, wielding a +0 dagger (77% to hit) _The kinetic grapnel misses the goblin. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (77% to hit) The kinetic grapnel hits the goblin. _You kill the goblin! Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is heavily wounded. _The endoplasm hits you but does no damage. You don't have enough magic to cast this spell. The grapnel guides your strike. You hit the endoplasm with your +0 dagger. The endoplasm is severely wounded. You thump the endoplasm with your +0 hammer! _You kill the endoplasm! _Found a stone staircase leading down. Things that are here: a +0 dagger; a goblin corpse Okay, then. _e - a +0 dagger _You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. You start removing your armour. _You continue removing your +0 ring mail. x5 You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe. _a - a scroll of enchant armour _There are no items here. _You see here a goblin corpse. _Found a club and 12 gold pieces. Magic restored. You see here a +0 club. _f - a +0 club _Found 4 gold pieces. _You now have 312 gold pieces (gained 12). _Found a club. _You now have 316 gold pieces (gained 4). _Found 2 potions of gain intelligence. _d - 2 potions of gain intelligence Okay, then. _You feel clever. _You feel clever. Your magic is already full. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. Hit: a) +0 hammer {Ai} Press: ? - help, Dir - move target _There's something in the way. _You encounter a quokka. You hit the plant with your +0 dagger. The plant begins to die. The plant is lightly damaged. _You sock the plant with your +0 hammer! You hit the plant with your +0 dagger. The plant is lightly damaged. _You hit the plant with your +0 hammer. You hit the plant with your +0 hammer. The plant is lightly damaged. _You hit the plant with your +0 dagger. You completely miss the plant with your +0 dagger. The plant is lightly damaged. You hit the plant but do no damage. _A nearby plant withers and dies. You enter the shallow water. Moving in this stuff is going to be slow. The quokka bites you. (HP -3) The quokka splashes around in the water. _The quokka closely misses you. You hit the quokka but do no damage. You hit the quokka with your +0 hammer. _You kill the quokka! _Your Forgecraft skill increases to level 5! _You see here a quokka corpse. _Natural regeneration (HP +2) _HP restored. (HP=13) _You encounter 2 rats. _You encounter an endoplasm. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (84% to hit) The kinetic grapnel hits the rat. _The rat is severely wounded. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (severely wounded, grapneled, 84% to hit) _The kinetic grapnel misses the rat. _The rat squeaks loudly. The grapnel guides your strike. You hit the rat with your +0 hammer. _You kill the rat! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (84% to hit) The kinetic grapnel hits the rat. _You kill the rat! You hit the endoplasm with your +0 hammer. The endoplasm is severely wounded. You hit the endoplasm with your +0 dagger. The endoplasm hits you. (HP -3) You encounter a goblin. It is wielding a +0 club. _You encounter a hobgoblin. You don't have enough magic to cast this spell. You hit the endoplasm with your +0 dagger. _You kill the endoplasm! You don't have enough magic to cast this spell. _The goblin shouts! The hobgoblin shouts! You start removing your armour. You continue removing your +0 robe. _Natural regeneration (HP +1) _You continue removing your +0 robe. x3 The goblin hits you with a +0 club. You stop removing your armour. (HP -1) _The hobgoblin misses you. You hit the goblin with your +0 dagger. The goblin is moderately wounded. You barely miss the goblin with your +0 hammer. Natural regeneration (HP +1) The goblin hits you but does no damage. The hobgoblin hits you. (HP -1) _The goblin hits you with a +0 club. (HP -4) Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (80% to hit) The kinetic grapnel hits the goblin. The goblin is heavily wounded. The hobgoblin barely misses you. The hobgoblin splashes around in the water. The goblin hits you with a +0 club. (HP -3) _* * * LOW HITPOINT WARNING * * * The grapnel guides your strike. You hit the goblin with your +0 hammer. You kill the goblin! _The hobgoblin barely misses you. You don't have enough magic to cast this spell. You closely miss the hobgoblin with your +0 hammer. You hit the hobgoblin with your +0 dagger. The hobgoblin hits you. (HP -1) _* * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin with your +0 hammer. The hobgoblin is moderately wounded. You hit the hobgoblin but do no damage. Natural regeneration (HP +1) The hobgoblin hits you. (HP -2) * * * LOW HITPOINT WARNING * * * The hobgoblin splashes around in the water. The hobgoblin hits you. (HP -1, 1 -> 0) You die... #≈~~~~~... ##≈~~~~...♣ ##≈~~~~~... #≈~~~~~... #≈≈~~~~~.♣♣ #~~~~..~~~ #~~~.g).♣ ##~~~~.@♣ #~~~~~..♣ #~~~.†.♣♣ #~~~~.♣.♣ #~~....♣♣ ...... #~...♣♣♣ ♣♣♣♣♣.◊..... ##~~.♣ ♣♣..♣....~~... #~..♣ ♣.♣...~~.~~~~~◊ #..♣♣ ♣.♣...~~~~~~~~~ You could see a hobgoblin (g). Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) 2 goblins (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coramari the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 130 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of gain intelligence] 131 | D:1 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [potion of gain intelligence] 161 | D:1 | Reached skill level 5 in Forgecraft 202 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_twisted_forest, shapermc_ecumenical_altar_gd, dcchili_d1_bat_roost, ebering_dispersal_statue_hall, chequers_hall_statues_wall_a, chequers_serial_rivers_marsh, lexackson_kobold_supper, dcchili_d1_basic_shop Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.7 Stealth | 1 | 1.6 Spellcasting | 1 | 1.8 Forgecraft | 5 | 5.1 Armour | | 0.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Mace || 12 Dagger || 11 Cast: Kinetic Grapnel || 7 Drink: Gain intelligence || 2 Armour: Robe || 11 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 91 | 117 | 0 | 0 | 1 | 208.0 | Dungeon | 208 | 91 | 117 | 0 | 0 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+