ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed. Version: BcadrenCrawl: Boulder Brew 0.06.7.4-82-gfbd693def4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2191035214933566249, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name CanOfBees -rc /dgldir/rcfiles/crawl-bcadrencrawl/CanOfBees.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/CanOfBees.macro -morgue /dgldir/morgue/CanOfBees/ -webtiles-socket /crawl-master/webserver/sockets/CanOfBees:2026-09-29.20:38:21.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 35 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5fba2b0ab12e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x5fba2b0b6861]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x5fba2b0ab60a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7b2944736330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7b294478fb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7b294473627e]: /usr/games/crawl-bcadrencrawl(+0x45eb9d) [0x5fba2b0b5b9d]: /usr/games/crawl-bcadrencrawl(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x5fba2b0b6157]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(+0x3f24e4) [0x5fba2b0494e4]: /usr/games/crawl-bcadrencrawl(_ZN4bolt36tracer_nonenchantment_affect_monsterEP7monster+0x4e) [0x5fba2b04b09e]: bolt::tracer_nonenchantment_affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt21tracer_affect_monsterEP7monster+0x795) [0x5fba2b063375]: bolt::tracer_affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt11affect_cellEv+0x1d9) [0x5fba2b05e639]: bolt::affect_cell() /usr/games/crawl-bcadrencrawl(_ZN4bolt7explodeEbb+0x7e9) [0x5fba2b05ef39]: bolt::explode(bool, bool) /usr/games/crawl-bcadrencrawl(_ZN4bolt7do_fireEv+0x5a0) [0x5fba2b0615e0]: bolt::do_fire() /usr/games/crawl-bcadrencrawl(_ZN4bolt4fireEv+0xae) [0x5fba2b061f8e]: bolt::fire() /usr/games/crawl-bcadrencrawl(_ZN13targeter_beam7set_aimE9coord_def+0x9d) [0x5fba2b6d1fad]: targeter_beam::set_aim(coord_def) /usr/games/crawl-bcadrencrawl(+0x4ea34b) [0x5fba2b14134b]: /usr/games/crawl-bcadrencrawl(_ZNSt17_Function_handlerIFbRK9coord_defESt5_BindIFPFbS2_14targ_mode_typebiP8targeter8aff_typeS8_ESt12_PlaceholderILi1EES5_biS7_S8_S8_EEE9_M_invokeERKSt9_Any_dataS2_+0x2b) [0x5fba2b14b28b]: std::_Function_handler, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)> >::_M_invoke(std::_Any_data const&, coord_def const&) /usr/games/crawl-bcadrencrawl(+0x4f094c) [0x5fba2b14794c]: /usr/games/crawl-bcadrencrawl(+0x4f0c0a) [0x5fba2b147c0a]: /usr/games/crawl-bcadrencrawl(+0x4f0d3a) [0x5fba2b147d3a]: /usr/games/crawl-bcadrencrawl(_ZNK17direction_chooser27find_default_monster_targetER9coord_def+0x3df) [0x5fba2b14854f]: direction_chooser::find_default_monster_target(coord_def&) const /usr/games/crawl-bcadrencrawl(_ZNK17direction_chooser19find_default_targetEv+0x7d) [0x5fba2b1489bd]: direction_chooser::find_default_target() const /usr/games/crawl-bcadrencrawl(_ZN17direction_chooser16choose_directionEv+0x45f) [0x5fba2b14a2cf]: direction_chooser::choose_direction() /usr/games/crawl-bcadrencrawl(_Z9directionR4distRK22direction_chooser_args+0x80) [0x5fba2b14a520]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-bcadrencrawl(_Z15spell_directionR4distR4boltP22direction_chooser_args+0x1db) [0x5fba2b66ad7b]: spell_direction(dist&, bolt&, direction_chooser_args*) /usr/games/crawl-bcadrencrawl(_Z11your_spells10spell_typeibPK8item_defP4dist+0x7f7) [0x5fba2b6133d7]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-bcadrencrawl(_Z12cast_a_spellb10spell_typeP4dist+0x172) [0x5fba2b615b42]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-bcadrencrawl(_Z17do_cast_spell_cmdb+0x18) [0x5fba2b6167e8]: do_cast_spell_cmd(bool) /usr/games/crawl-bcadrencrawl(+0xb75ea3) [0x5fba2b7ccea3]: /usr/games/crawl-bcadrencrawl(+0xb768fd) [0x5fba2b7cd8fd]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x5fba2afe67f4]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7b294471b1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7b294471b28b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x5fba2afe71e5]: Trying to run gdb. GNU gdb (Ubuntu 15.1-1ubuntu1~24.04.1) 15.1 Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007b29448017d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x00007b29448017d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x00005fba2b0ab7dc in call_gdb (file=0x7b29448f54e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 1845658\000\000\000\000\000" #2 0x00005fba2b0b687f in do_crash_dump () at dbg-asrt.cc:685 t = 1790714399 dir = "/dgldir/morgue/CanOfBees/" name = "/dgldir/morgue/CanOfBees/crash-CanOfBees-20260929-203959.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed." file = 0x7b29448f54e0 <_IO_2_1_stderr_> #3 0x00005fba2b0ab60a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007b294478fb2c in pthread_kill () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x00007b294473627e in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x00005fba2b0b5b9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd04958ad0 "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.", assert=true) at dbg-asrt.cc:817 No locals. #8 0x00005fba2b0b6157 in AssertFailed (expr=expr@entry=0x5fba2b7e0bb2 "preac > 0 || final == 0", file=file@entry=0x5fba2b7e0a10 "beam.cc", line=line@entry=4902, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.\000\225\004\375\177\000\000P\213\225\004\375\177\000\000\003\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000\030\244\225\004\375\177\000\000\350\003\000\000\000\000\000\000\000\030\344+\272_\000\000E\237K+\272_\000\000\r\000\000\000\021\000\000\000\000\000\002", '\000' , "\200\213\225\004\375\177", '\000' , "\002\000\000\000`\377\377\377\377\377\377\377\247\000\000\000\247\000\000\000"... args = {{gp_offset = 1269215344, fp_offset = 24506, overflow_arg_area = 0x7ffd04958b00, reg_save_area = 0x7b294479edce }} fileName = #9 0x00005fba2b0494e4 in bolt::determine_damage (this=this@entry=0x7ffd0495a270, mon=mon@entry=0x5fba2be41800 , preac=@0x7ffd04959424: 0, postac=@0x7ffd04959428: 0, final=@0x7ffd0495942c: 1) at beam.cc:4902 freeze_immune = preac_max_damage = tracer_postac_max = 0 #10 0x00005fba2b04b09e in bolt::tracer_nonenchantment_affect_monster (this=0x7ffd0495a270, mon=0x5fba2be41800 ) at beam.cc:4957 preac = 0 post = 0 final = 1 #11 0x00005fba2b063375 in bolt::tracer_affect_monster (this=0x7ffd0495a270, mon=0x5fba2be41800 ) at beam.cc:5030 No locals. #12 0x00005fba2b05e639 in bolt::affect_cell (this=0x7ffd0495a270) at beam.cc:1384 ignored = false m = 0x5fba2be41800 hit_player = #13 0x00005fba2b05ef39 in bolt::explosion_affect_cell (p=..., this=0x7ffd0495a270) at beam.cc:7181 orig_pos = orig_pos = #14 bolt::explode (this=0x7ffd0495a270, show_more=true, hole_in_the_middle=false) at beam.cc:7128 delta = @0x5fba4bc93820: {x = -1, y = 0} __for_range = std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}} __for_begin = __for_end = line = std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}} __for_range = __for_begin = __for_end = r = exp_map = {mData = {mData = {{mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 0, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}}}} sweep = std::vector of length 2, capacity 2 = {std::vector of length 1, capacity 1 = {{x = 0, y = 0}}, std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}}} centre = {x = 9, y = 9} cells_seen = #15 0x00005fba2b0615e0 in bolt::do_fire (this=this@entry=0x7ffd0495a270) at beam.cc:1665 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = rooms, absdepth0 = 3 Level vaults: layout_roguey minmay_temple_entry_trees serial_shops shop special_room [special_room_bee] uniq_gastronok uniq_psyche Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (80%, 76% to-hit, healthy (15/15), 90% (Melee), 84% (Ranged)) You shoot a sling bullet. The sling bullet hits the orc wizard (4). The orc wizard is moderately wounded. (11/15) HP The orc wizard gestures at you while chanting. The sting hits you but does no damage. You are poisoned. An orc comes into view. Breath at? Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (80%, 76% to-hit, moderately wounded (11/15), 90% (Melee), 84% (Ranged)) You breathe a bolt of seething chaos. The chaotic shard of ice hits the orc wizard (4). The orc wizard is heavily wounded. (7/15) HP A spark of chaos speeds the orc wizard up. You feel somewhat more hungry. You feel sick. (1) The orc wizard is engulfed in seething chaos. The orc wizard gestures at you while chanting. You resist with almost no effort. An orc priest comes into view. The orc priest shouts! The orc wizard is engulfed in seething chaos. The orc wizard seems to glow with chaos! You see here a jackal corpse. Casting: Blink (mildly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lick (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (80%, 76% to-hit, heavily wounded (8/15), 90% (Melee), 84% (Ranged), fast, entropic burst) The chaotic shard of hellfire hits the orc wizard (5). The orc wizard is almost dead. (3/15) HP The orc wizard gestures at you while chanting. You resist with almost no effort. You feel sick. (1) The orc wizard gestures at you while chanting. You resist with some effort. The orc priest looks encouraged for a moment. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. Casting: Lick (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lick (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (80%, 76% to-hit, severely wounded (4/15), 90% (Melee), 84% (Ranged), fast, entropic burst) The chaotic shard of negative energy hits the orc wizard (8)! The orc wizard is drained (2). The orc wizard explodes! The entropic burst engulfs the orc (40)!!! You kill the orc! Lightning arcs down from a storm cloud! You hear a shout! x2; You hear an angry hiss. Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a cursed +2 dagger of protection {(Curse: Fragile)} (83%, 80% to-hit, healthy (14/14), 90% (Melee), 84% (Ranged)) You shoot a sling bullet. The sling bullet hits the orc priest (2). The orc priest is lightly wounded. (12/14) HP You feel sick. (1) Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a cursed +2 dagger of protection {(Curse: Fragile)} (83%, 80% to-hit, lightly wounded (12/14), 90% (Melee), 84% (Ranged)) You shoot a sling bullet. The sling bullet strikes the orc priest (7)! The orc priest is severely wounded. (5/14) HP The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a cursed +2 dagger of protection {(Curse: Fragile)} (83%, 80% to-hit, severely wounded (5/14), 90% (Melee), 84% (Ranged)) You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest is severely wounded. (5/14) HP A centaur comes into view. Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a cursed +2 dagger of protection {(Curse: Fragile)} (83%, 80% to-hit, severely wounded (5/14), 90% (Melee), 84% (Ranged)) You shoot a sling bullet. The sling bullet hits the orc priest (1). The orc priest is severely wounded. (4/14) HP The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow punctures you (5). You are perforated ruthlessly! Casting: Lick (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. (1) The centaur shoots an arrow. The arrow punctures you (8)! You are perforated ruthlessly! A scorpion comes into view. The centaur shoots an arrow. The arrow punctures you (10)! You are perforated ruthlessly! An orc wizard comes into view. A hound comes into view. Casting: Blink (mildly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloudburst (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc priest The ball explodes into a scintillating random clouds! The chaotic blast of acid engulfs the scorpion but does no damage. The scorpion is healthy. (19/19) HP The chaotic blast of negative energy engulfs the centaur but does no damage. The centaur is drained (4). The centaur is lightly wounded. (18/22) HP Magical energy makes the centaur cover ground more quickly. The hound barks! The orc wizard shouts! You are feeling very hungry. The centaur shoots an arrow. The arrow pokes you but does no damage. The orc wizard casts a spell. The orc wizard blinks! You hear a shout! Casting: Chaotic Cloudburst (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloudburst (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a cursed +2 dagger of protection {(Curse: Fragile)} (83%, 80% to-hit, severely wounded (4/14), 90% (Melee), 84% (Ranged)) You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs the orc priest but does no damage. The orc priest is severely wounded. (4/14) HP Your demonic guardian avoids your attack. You feel sick. (1) You are no longer poisoned. The orc priest is engulfed in noxious fumes. The orc wizard casts a spell at you. The sting hits you but does no damage. The hound is engulfed in mutagenic fog. Your cysgobwca hits the orc priest (4). The orc priest dies! Your cysgobwca looks more experienced. You have reached level 8! You feel agile. Your scales feel tougher. You aren't carrying any items that you can evoke. Unknown command. Casting: Chaotic Cloudburst (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An orc comes into view. Your magical contamination has completely faded away. You hit the scorpion (1). It is struck brutally! You claw the scorpion, but do no damage. The scorpion is lightly wounded. (18/19) HP The scorpion pinches you (3). You are perforated ruthlessly! The scorpion closely misses you. The scorpion bites you but does no damage. The scorpion stings you (6). You are perforated ruthlessly! The orc wizard zaps a wand. You turn into a sentient fungus. Your +0 hunting sling melds into your body. Your +3 morningstar melds into your body. Your cysgobwca hits the hound (3). The scorpion pinches you but does no damage. The scorpion pinches you (3). The scorpion bites you (2). The scorpion stings you but does no damage. You're too terrified to move while being watched! You're too terrified to move while being watched! Unknown command. You release spores at the scorpion (3). You release spores at the scorpion (4). The scorpion appears confused. The scorpion is moderately wounded. (12/19) HP The hound bites you but does no damage. Your cysgobwca hits the hound (4). Your yellow chameleon gores the scorpion (8)! It is struck brutally! Your yellow chameleon shocks the scorpion (9)! The scorpion dies! Training target 4.0 for Poison Magic reached! Your Poison Magic skill increases to level 4! You need to enable at least one skill for training. Unknown command. You can't do that in your present form. You can't do that yet. Unknown command. You barely miss the hound. You release spores at the hound (5). The hound appears confused. The hound is severely wounded. (6/18) HP Your yellow chameleon disappears in a puff of smoke! The centaur shoots an arrow. The arrow punctures you (6). The orc is engulfed in mutagenic fog. The orc twists and deforms. The hound bites you but does no damage. You release spores at the hound (4). The hound appears confused. You release spores at the hound (6). You kill the hound! The orc wizard zaps a wand. You aren't carrying any items that you can evoke. Unknown command. The centaur shoots an arrow. The arrow pokes you but does no damage. The orc wizard points at you and mumbles some strange words. The sting hits you but does no damage. You resist. The centaur shoots an arrow. The arrow pokes you but does no damage. You release spores at the orc wizard but do no damage. You release spores at the orc wizard (6). The orc wizard appears confused. The orc wizard is heavily wounded. (8/14) HP You release spores at the orc (8)! You kill the orc! Your cysgobwca hits the orc wizard (4). The centaur shoots an arrow. The arrow pokes you (3). The orc wizard says, "I'm a little confused." The orc wizard barely misses you. A dart slug comes into view. You release spores at the orc wizard but do no damage. The orc wizard appears confused. You release spores at the orc wizard (3). The orc wizard appears confused. The orc wizard is almost dead. (1/14) HP Your cysgobwca disappears in a puff of smoke! You release spores at the orc wizard (3). You kill the orc wizard! The centaur shoots an arrow. The arrow punctures you (5). You can't do that yet. Unknown command. You can't do that in your present form. Okay, then. You have got your breath back. The centaur shoots an arrow. The arrow barely misses you. You feel much better. You drop the empty bottle. The centaur shoots an arrow. The arrow pokes you but does no damage. Okay, then. You can't wield anything in your present form. Unknown command. You fade into invisibility! You drop the empty bottle. You are very lightly contaminated with residual magic. The centaur shoots an arrow. The arrow pokes you but does no damage. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow pokes you (1). You can't do that in your present form. Drop what? 25/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. You can't do that in your present form. Drop what? 25/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. The centaur shoots an arrow. The arrow punctures you (5). The dart slug barely misses your cysgobwca. Some of the chunks of flesh in your inventory have rotted away. Your cysgobwca hits the centaur (2). The centaur shouts! Your cysgobwca gestures at the centaur. The centaur resists with some effort. A quokka skeleton comes into view. The centaur picks up some gold. You release spores at the centaur but do no damage. You release spores at the centaur (2). The centaur appears confused. The centaur is moderately wounded. (14/22) HP Your cysgobwca hits the centaur (2). You release spores at the centaur but do no damage. The centaur appears confused. You release spores at the centaur (5). The centaur appears confused. The centaur is severely wounded. (7/22) HP The centaur unwields a +0 shortbow. The centaur closely misses your cysgobwca. You release spores at the centaur (7)! You kill the centaur! Your Summonings skill increases to level 1! Items here: " $ )) / ††. You swap places. Found 3 rations. Items here: ) [ ††. You're too terrified to move while being watched! Unknown command. You release spores at the dart slug (2). The dart slug appears confused. You release spores at the dart slug (3). The dart slug appears confused. The dart slug is heavily wounded. (5/10) HP You see here a hound corpse. You strike the helpless dart slug from behind! You release spores at the dart slug (7)! You kill the dart slug! Found 3 rations. You see here a dart slug corpse. You butcher the dart slug corpse. x - 6 chunks of flesh (gained 2) There isn't anything here! You see here a hound corpse. Your cysgobwca disappears in a puff of smoke! Items here: ) [ ††. Found a ration. Found 3 rations. Your transformation is almost over. Found a ration. Found 31 gold pieces. Found a ration. Found 4 rations. There is an open door here. b - 9 rations (gained 1) Eating one of 6 chunks of flesh. This raw flesh tastes terrible. You eat one of the 6 chunks of flesh. Magic restored. Some of the chunks of flesh in your inventory have rotted away. You stop sporulating. Your +0 hunting sling unmelds from your body. Your +3 morningstar unmelds from your body. You flicker for a moment. You flicker back into view. Your magical contamination has completely faded away. Eating one of 2 chunks of flesh. This raw flesh tastes terrible. You eat one of the 2 chunks of flesh. HP restored. b - 10 rations (gained 1) b - 11 rations (gained 1) b - 12 rations (gained 1) You now have 165 gold pieces (gained 16). b - 13 rations (gained 1) You now have 180 gold pieces (gained 15). b - 14 rations (gained 1) b - 15 rations (gained 1) b - 16 rations (gained 1) b - 17 rations (gained 1) b - 18 rations (gained 1) b - 19 rations (gained 1) b - 20 rations (gained 1) b - 21 rations (gained 1) b - 22 rations (gained 1) b - 23 rations (gained 1) b - 24 rations (gained 1) There is an open door here. Things that are here: a +0 giant club; a +0 robe; an ogre skeleton You butcher the orc corpse. x - 2 chunks of flesh (gained 1) You see here an orc skeleton. x2 You butcher the hound corpse. x - 5 chunks of flesh (gained 3) You see here a hound skeleton. x2 You butcher the orc corpse. x - 6 chunks of flesh (gained 1) Items here: ) [ ÷ †. x2 z - an uncursed amulet of regeneration You now have 193 gold pieces (gained 13). A - a wand of polymorph (1) You butcher the centaur corpse. x - 12 chunks of flesh (gained 6) Items here: )) ÷ †. x2 x - 14 chunks of flesh (gained 2) x - 15 chunks of flesh (gained 1) You see here a jackal skeleton. You now have 196 gold pieces (gained 3). You see here a jackal skeleton. You now have 222 gold pieces (gained 26). You see here a jackal corpse. Things that are here: a +0 dagger; a +0 robe Some of the chunks of flesh in your inventory have rotted away. Things that are here: a +0 falchion; an orc corpse You butcher the orc corpse. x - 17 chunks of flesh (gained 4) Things that are here: a +0 falchion; an orc skeleton There isn't anything to butcher here. Things that are here: a +0 dagger; a +0 robe x - 18 chunks of flesh (gained 1) x - 19 chunks of flesh (gained 1) x - 20 chunks of flesh (gained 1) Some of the chunks of flesh in your inventory have rotted away. A worm comes into view. You see here a ration. A worm is nearby! Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worm Aim: a worm (93%, 92% to-hit, healthy (19/19), 77% (Melee), wandering, hasn't noticed you) You shoot a sling bullet. The sling bullet strikes the worm (7)! It is struck brutally! The worm is moderately wounded. (12/19) HP Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (93%, 92% to-hit, moderately wounded (12/19), 77% (Melee)) You shoot a sling bullet. The sling bullet hits the worm (3). It is struck brutally! The worm is heavily wounded. (9/19) HP Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (93%, 92% to-hit, heavily wounded (10/19), 77% (Melee)) You shoot a sling bullet. The sling bullet strikes the worm (7)! It is struck brutally! The worm is almost dead. (3/19) HP Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (93%, 92% to-hit, severely wounded (4/19), 77% (Melee)) You shoot a sling bullet. The sling bullet barely misses the worm. Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (93%, 92% to-hit, severely wounded (4/19), 77% (Melee)) You shoot a sling bullet. The sling bullet strikes the worm (13)! It is struck brutally! You kill the worm! Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. You see here a worm corpse. You butcher the worm corpse. Some of the chunks of flesh in your inventory have rotted away. x - 9 chunks of flesh (gained 2) b - 25 rations (gained 1) A giant cockroach comes into view. A giant cockroach is nearby! Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (78%, 75% to-hit, healthy (6/6), 75% (Melee), wandering, hasn't noticed you) You shoot a sling bullet. The sling bullet strikes the giant cockroach (5). It is struck brutally! The giant cockroach is almost dead. (1/6) HP Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (78%, 75% to-hit, almost dead (1/6), 75% (Melee), wall clinging) You shoot a sling bullet. The sling bullet strikes the giant cockroach (6). It is struck brutally! You kill the giant cockroach! Fire: w) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Really target yourself? Okay, then. You see here a giant cockroach corpse. You butcher the giant cockroach corpse. x - 11 chunks of flesh (gained 2) Save game and exit? Welcome back, CanOfBees the Scintillating Draconian Demonspawn. Press ? for a list of commands and other information. Unknown command. Unknown command. Some of the chunks of flesh in your inventory have rotted away. An adder comes into view. The adder moves out of view. Found a stone staircase leading down. An adder is nearby! Cast which spell? (? or * to list) Okay, then. Unknown command. Breath at? Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (75%, 71% to-hit, healthy (10/10), 72% (Melee), wandering, hasn't noticed you) You breathe a bolt of seething chaos. The chaotic shard of silver fragments hits the adder (15)! You kill the adder! You feel somewhat more hungry. Your Translocations skill increases to level 1! Unknown command. You start waiting. You have got your breath back. You start waiting. Eating one of 4 chunks of flesh. This raw flesh tastes terrible. You eat one of the 4 chunks of flesh. Done waiting. You see here an adder corpse. You butcher the adder corpse. Things that are here: a chunk of flesh; an adder skeleton A quokka skeleton is nearby! The quokka skeleton bites you (6). You are perforated ruthlessly! Things that are here: a chunk of flesh; an adder skeleton You sock the quokka skeleton (11)! It is struck brutally! You destroy the quokka skeleton! x - 4 chunks of flesh (gained 1) You see here an adder skeleton. There isn't anything to butcher here. There isn't anything to butcher here. HP restored. An adder comes into view. The adder moves out of view. A llaibwca comes into view. The llaibwca shouts! The llaibwca moves out of view. There are monsters nearby! There are monsters nearby! Breath at? Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (75%, 71% to-hit, healthy (13/13), 72% (Melee), wandering, hasn't noticed you) You breathe a bolt of seething chaos. The chaotic shard of hellfire hits the adder (12)! The adder is almost dead. (1/13) HP The adder hisses angrily. You feel somewhat more hungry. The llaibwca picks up a beetle and eats it. The adder is engulfed in seething chaos. The adder is engulfed in freezing vapours (10)! The adder seems to slow down. You kill the adder! Cast which spell? (? or * to list) Aiming: Lick (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - llaibwca Aim: a llaibwca (75%, 71% to-hit, healthy (13/13), 75% (Melee)) The flame tongue misses the llaibwca. You closely miss the llaibwca. The llaibwca barely misses you. x2 Some of the chunks of flesh in your inventory have rotted away. You barely miss the llaibwca. The llaibwca hits you (1). You thump the llaibwca (15)! He is struck brutally! You kill the llaibwca! You see here a llaibwca corpse. You now have 245 gold pieces (gained 23). You see here an adder corpse. You butcher the adder corpse. x - 3 chunks of flesh (gained 2) You see here an adder skeleton. There isn't anything to butcher here. You start waiting. You have got your breath back. You see here a llaibwca corpse. You open the door. Found a splintered altar of Ashenzari. A porcupine skeleton comes into view. Found a white marble altar of Elyvilon. There is an open door here. You sock the porcupine skeleton (9)! It is struck brutally! Your tail-slap misses the porcupine skeleton. The porcupine skeleton is moderately damaged. (18/27) HP The porcupine skeleton bites you (6). You are perforated ruthlessly! The porcupine skeleton bites you but does no damage. You barely miss the porcupine skeleton. The porcupine skeleton barely misses you. You barely miss the porcupine skeleton. The porcupine skeleton bites you (6). You are perforated ruthlessly! The porcupine skeleton barely misses you. You hit the porcupine skeleton (2). It is struck brutally! You claw the porcupine skeleton (3). The porcupine skeleton is heavily damaged. (13/27) HP The porcupine skeleton bites you (2). You are perforated ruthlessly! The porcupine skeleton bites you (6). You are perforated ruthlessly! You sock the porcupine skeleton (11)! It is struck brutally! Your tail-slap misses the porcupine skeleton. The porcupine skeleton is almost destroyed. (2/27) HP The porcupine skeleton bites you (6). You are perforated ruthlessly! You thump the porcupine skeleton (10)! It is struck brutally! You destroy the porcupine skeleton! Your Summonings skill increases to level 2! You start waiting. Some of the chunks of flesh in your inventory have rotted away. HP restored. There is an open door here. A wight comes into view. A wight is nearby! Found a stone staircase leading down. Breath at? Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 war axe and wearing a cursed +2 robe of fire resistance {(Curse: Fragile)} (75%, 71% to-hit, undamaged (16/16), 75% (Melee), wandering, hasn't noticed you) You breathe a bolt of seething chaos. The chaotic shard of silver fragments hits the wight (5). The wight is moderately damaged. (11/16) HP You feel slightly more hungry. The wight is engulfed in seething chaos. The wight suddenly seems more agile. Your cysgobwca hits the wight (4). She is struck brutally! The wight is engulfed in seething chaos. The wight is engulfed in blazing flames (6). Your cysgobwca barely misses the wight. The wight is engulfed in blazing flames (5). The wight reads a scroll. The mace of caustic ooze glows red for a moment. The wight barely misses you. Your cysgobwca hits the wight but does no damage. Your cysgobwca hits the wight (5). She is struck brutally! Your cysgobwca looks more experienced. The wight explodes! Your demonic guardian avoids your attack. The entropic burst engulfs the wight (30)!! You destroy the wight! Casting: Lick (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You are feeling hungry. Your red chameleon gores the wight (4). He is struck brutally! The wight is infused with chaotic energies! Casting: Call Chameleon (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The wight hits you with a +0 morningstar (4). The wight closely misses your red chameleon. Your green chameleon gores the wight (7)! He is struck brutally! The wight is destroyed! Your red chameleon disappears in a puff of smoke! The wight closely misses your green chameleon. Your cysgobwca hits the wight but does no damage. Casting: Call Chameleon (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wight misses your white chameleon. Your cysgobwca hits the wight but does no damage. Your white chameleon gores the wight (8)! She is struck brutally! The wight is engulfed in flames (7)! The wight misses your white chameleon. Your cysgobwca hits the wight (2). She is struck brutally! Your white chameleon gores the wight (11)! She is struck brutally! The wight is destroyed! Your white chameleon disappears in a puff of smoke! You have got your breath back. Things that are here: a +1 halberd; a +0 leather armour B - a +1 halberd Your cysgobwca disappears in a puff of smoke! You now have 251 gold pieces (gained 6). Things that are here: a +0 morningstar; a +0 robe You start waiting. Eating one of 2 chunks of flesh. This raw flesh tastes terrible. You eat one of the 2 chunks of flesh. Magic restored. C - a cursed amulet of rage {(Curse: -Vis MR-)} Things that are here: a +3 mace of caustic ooze; a +0 robe Your green chameleon disappears in a puff of smoke! All of the chunks of flesh in your inventory have rotted away. A dart slug comes into view. A dart slug is nearby! The dart slug closely misses you. You sock the dart slug (8)! It is struck brutally! The dart slug is almost dead. (2/10) HP The dart slug closely misses you. You sock the dart slug (10)! It is struck brutally! You kill the dart slug! You see here a dart slug corpse. You butcher the dart slug corpse. x - 2 chunks of flesh There isn't anything here! Found a +0 robe. A quokka skeleton comes into view. The quokka skeleton closely misses you. You sock the quokka skeleton (13)! It is struck brutally! You destroy the quokka skeleton! There is an open door here. Done exploring. Done exploring. Done exploring. Okay, then. Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. You already know all available spells. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) The amulet throbs as it attunes itself to your uninjured body. z - an amulet of regeneration (around neck) There is a stone staircase leading down here. You climb downwards. An orc and Psyche come into view. Psyche is wielding a +3 cleaver of distortion and wearing a +2 robe of resistance. Found a wand of random effects (9) and 7 gold pieces. There is a stone staircase leading up here. Breath at? Press: ? - help, Shift-Dir - straight line, f - Psyche Aim: Psyche, wielding a +3 cleaver of distortion and wearing a +2 robe of resistance (Helpless., healthy (37/37), 75% (Melee), 76% (Ranged), asleep) You breathe a bolt of seething chaos. The chaotic shard of silver fragments hits Psyche (4). Psyche is lightly wounded. (33/37) HP Psyche begins to change shapes rapidly. Psyche changes into a shapeshifter! You are feeling hungry. Psyche the shapeshifter changes into an eye of draining! The orc hits you but does no damage. You hit the orc (4). The orc is heavily wounded. (3/7) HP Your ufetubus hits Psyche (2). It resists. x2 The orc hits you but does no damage. Your ufetubus hits Psyche (1). It resists. Your ufetubus hits Psyche but does no damage. You sock the orc (11)! You kill the orc! Your ufetubus hits Psyche but does no damage. x4 Psyche is engulfed in seething chaos. Psyche suddenly seems more agile. Psyche gazes at you. You feel your power leaking away. Casting: Call Chameleon (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Chameleon. You are very lightly contaminated with residual magic. Nothing appears to happen. Your ufetubus hits Psyche but does no damage. x2 Psyche is engulfed in seething chaos. Psyche gazes at you. You feel your power leaking away. Your ufetubus hits Psyche (2). It resists. Your ufetubus barely misses Psyche. Your ufetubus hits Psyche but does no damage. Your ufetubus hits Psyche (2). It resists. Things that are here: a +0 club; an orc corpse You butcher the orc corpse. Your ufetubus hits Psyche but does no damage. x2 You hear a distant slurping noise. Psyche is engulfed in seething chaos. Your ufetubus barely misses Psyche. Your ufetubus hits Psyche but does no damage. Things that are here: a +0 club; 3 chunks of flesh; an orc skeleton x - 5 chunks of flesh (gained 3) Your ufetubus hits Psyche but does no damage. Your ufetubus hits Psyche (1). It resists. You have got your breath back. Psyche the eye of draining changes into a rime drake! Your ufetubus barely misses Psyche. Your ufetubus hits Psyche (3). Your ufetubus hits Psyche (2). Your ufetubus hits Psyche but does no damage. You swap places. Psyche is engulfed in seething chaos. Psyche seems to grow stronger. Psyche breathes ice at you. The flash freeze hits you (11)! You partially resist. You are encased in ice. Your magical contamination has completely faded away. You hit Psyche (4). Your kick misses Psyche. Psyche is heavily wounded. (18/31) HP Your ufetubus hits Psyche (1). Your ufetubus misses Psyche. Psyche is engulfed in seething chaos. Psyche bites you but does no damage. Psyche is engulfed in seething chaos. Psyche bites you (2). You are perforated ruthlessly! You hit Psyche (5). Psyche is heavily wounded. (13/31) HP The ice encasing you melts away. Your ufetubus closely misses Psyche. Your ufetubus hits Psyche (1). Your ufetubus hits Psyche (2). x2; Your gwybwca hits Psyche (2). Your gwybwca freezes Psyche (1). Psyche resists. Psyche barely misses you. Your ufetubus hits Psyche but does no damage. Your ufetubus hits Psyche (2). Your gwybwca gestures at Psyche. The puff of frost hits Psyche (5). Psyche resists. Psyche dies! Your gwybwca looks more experienced. Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! Your Summonings skill increases to level 3! Your Translocations skill increases to level 2! D - a potion of berserk rage Things that are here: a +3 cleaver of distortion; a +2 robe of resistance; the shapeshifter corpse of Psyche You butcher the shapeshifter corpse of Psyche. Things that are here: a +3 cleaver of distortion; a +2 robe of resistance; 4 mutagenic chunks of flesh E - a wand of random effects (9) There isn't anything here! There isn't anything here! Your ufetubus disappears in a puff of smoke! Things that are here: a +3 cleaver of distortion; a +2 robe of resistance; 4 mutagenic chunks of flesh There isn't anything to butcher here. You now have 258 gold pieces (gained 7). There isn't anything here! You swap places. You start waiting. Eating one of 5 chunks of flesh. This raw flesh tastes terrible. You eat one of the 5 chunks of flesh. You hear a slurping noise. The jelly eats the door! A jelly comes into view. Your gwybwca disappears in a puff of smoke! Your hands burn (1). You thump the jelly (13)! It is struck brutally! You claw the jelly (5). The jelly is severely wounded. (8/26) HP The jelly hits you but does no damage. x2 Your hands burn (1). You thump the jelly (9)! It is struck brutally! You kill the jelly! Things that are here: a +3 cleaver of distortion; a +2 robe of resistance; 4 mutagenic chunks of flesh There is a stone staircase leading up here. Things that are here: a +3 cleaver of distortion; a +2 robe of resistance; 4 mutagenic chunks of flesh F - a +3 cleaver of distortion There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Drop what? 32/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 flail. Drop what? 31/52 slots (_ for help) (? for menu, Esc to quit) You drop a +3 cleaver of distortion. You see here a +0 flail. You see here a +0 war axe. There is a stone staircase leading down here. You climb downwards. An orc comes into view. Found a scarf of cloud immunity and a scroll of magic mapping. Found Syfepsun's Magic Scroll Shop. There is a stone staircase leading up here. Breath at? Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe (Helpless., healthy (7/7), 66% (Melee), asleep) You breathe a bolt of seething chaos. The chaotic shard of destruction hits the orc (12)! You blow up the orc! You feel somewhat more hungry. You see here a scarf of cloud immunity. y - a scarf of cloud immunity Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your scarf of cloud immunity. x4 You finish putting on your scarf of cloud immunity. You feel immune to the effects of clouds. a - 6 scrolls of magic mapping (gained 1) There isn't anything here! There are no items here. You see here a +0 war axe. x - 5 chunks of flesh (gained 1) There isn't anything here! There is an entrance to Syfepsun's Magic Scroll Shop here. You can access your shopping list by pressing '$'. As you open the door, it creaks loudly! Something unseen opens the door. A howler monkey comes into view. There is an open door here. The howler monkey hits you but does no damage. You thump the howler monkey (7)! Your kick misses the howler monkey. The howler monkey is moderately wounded. (12/19) HP The howler monkey hits you (1). The howler monkey barely misses you. You barely miss the howler monkey. The howler monkey hits you but does no damage. You barely miss the howler monkey. The howler monkey zaps a wand. You resist with some effort. The howler monkey closely misses you. You barely miss the howler monkey. The howler monkey hits you but does no damage. The howler monkey barely misses you. You barely miss the howler monkey. The howler monkey hoots and howls with incredible vigour! The howler monkey hits you but does no damage. You hear an angry buzzing noise. x20 You sock the howler monkey (7)! Your kick misses the howler monkey. The howler monkey is severely wounded. (5/19) HP A killer bee comes into view. The howler monkey zaps a wand. You are blasted (8)! A killer bee comes into view. The howler monkey hits you (7)! The killer bee buzzes angrily. You hit the howler monkey (5). You kill the howler monkey! You have got your breath back. You hear an angry buzzing noise. A killer bee comes into view. x3; A scorpion comes into view. You hear an angry buzzing noise. x3 You hear an angry buzzing noise. x5 The killer bee stings you (8)! You are perforated ruthlessly! You are poisoned. The killer bee poisons you (9)! A killer bee comes into view. You hear an angry buzzing noise. x3 Things that are here: a wand of disintegration (2); a howler monkey corpse Breath at? Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (40%, 35% to-hit, healthy (18/18), 72% (Melee)) You breathe a bolt of seething chaos. The chaotic shard of silver fragments hits the killer bee (6). The killer bee is moderately wounded. (12/18) HP You feel somewhat more hungry. You feel sick. (1) The killer bee is engulfed in seething chaos. The killer bee is engulfed in acidic fog (3). The killer bee is splashed with acid (6). The killer bee stings you (2). You are perforated ruthlessly! A killer bee comes into view. The killer bee is engulfed in seething chaos. You feel sick. (1) The killer bee is engulfed in seething chaos. The killer bee is engulfed in acidic fog (2). The killer bee is splashed with acid (5). You kill the killer bee! A killer bee comes into view. The killer bee is engulfed in acidic fog (1). The killer bee is splashed with acid (6). The acid corrodes the killer bee! The killer bee stings your quasit (3). Your Summonings skill increases to level 4! The killer bee is engulfed in seething chaos. Your quasit bites the killer bee (1). It resists. Your quasit misses the killer bee. Your quasit closely misses the killer bee. The killer bee is engulfed in acidic fog (3). The killer bee is splashed with acid (5). You kill the killer bee! Your quasit bites the killer bee but does no damage. Your quasit misses the killer bee. Your quasit closely misses the killer bee. You feel sick. (1) The killer bee is engulfed in acidic fog (1). The killer bee is splashed with acid (5). The acid corrodes the killer bee! The killer bee stings your quasit (4). A killer bee comes into view. The killer bee is engulfed in acidic fog (1). The killer bee is splashed with acid (6). The killer bee stings your quasit (4). Your quasit bites the killer bee (1). It resists. Your quasit barely misses the killer bee. Your quasit misses the killer bee. The scorpion is engulfed in seething chaos. The scorpion seems to grow stronger. A killer bee comes into view. The killer bee is engulfed in acidic fog (1). The killer bee is splashed with acid (5). The killer bee seems to be corroded for longer. You kill the killer bee! Your quasit bites the killer bee but does no damage. Your quasit closely misses the killer bee. Your quasit claws the killer bee but does no damage. The killer bee is engulfed in acidic fog (3). The killer bee is splashed with acid (7)! The killer bee stings your quasit (3). The scorpion is engulfed in seething chaos. The scorpion flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel sick. (1) The killer bee is engulfed in acidic fog (2). The killer bee is splashed with acid (5). The acid corrodes the killer bee! You kill the killer bee! A killer bee comes into view. The killer bee stings your quasit (4). Your quasit dies! Your quasit's corpse disappears in a puff of smoke! Your Translocations skill increases to level 3! Casting: Call Chameleon (mildly dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Something pinches your red chameleon (4). It is perforated ruthlessly! Something completely misses your red chameleon. Something misses your red chameleon. Something completely misses your red chameleon. Casting: Call Chameleon (mildly dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A killer bee comes into view. x2 Your red chameleon is engulfed in mutagenic fog. Your clear chameleon barely misses something. Reactivating autopickup. You feel a bit more experienced. Lightning arcs down from a storm cloud! You feel sick. (1) You hear an angry buzzing noise. x6 The killer bee is engulfed in acidic fog (1). The killer bee is splashed with acid (5). The acid corrodes the killer bee! The killer bee closely misses your clear chameleon. Your clear chameleon closely misses the killer bee. You hear an angry buzzing noise. You hear an angry buzzing noise. The killer bee is engulfed in acidic fog (3). The killer bee is splashed with acid (4). The killer bee is engulfed in acidic fog (2). The killer bee is splashed with acid (6). The killer bee is engulfed in acidic fog (2). The killer bee is splashed with acid (4). The killer bee seems to be corroded for longer. The killer bee stings your clear chameleon (6). It is perforated ruthlessly! Your clear chameleon is poisoned. The killer bee poisons your clear chameleon (12)! The killer bee is engulfed in acidic fog (1). The killer bee is splashed with acid (9)! The acid corrodes the killer bee! You kill the killer bee! The killer bee is engulfed in acidic fog (2). The killer bee is splashed with acid (6). The acid corrodes the killer bee! You kill the killer bee! The killer bee is engulfed in acidic fog (2). The killer bee is splashed with acid (5). You kill the killer bee! You feel a bit more experienced. Your black chameleon throws its tongue at the killer bee. The its tongue hits your clear chameleon (3). Your clear chameleon is drained by its foul saliva (3). Your clear chameleon is drained (2). Your clear chameleon changes colours to darkgrey. Your black chameleon gores your black chameleon (15)! Your black chameleon dies! Your black chameleon's corpse disappears in a puff of smoke! Your Summonings skill increases to level 5! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your scales feel tougher. x2 A killer bee comes into view. The killer bee is engulfed in acidic fog (3). The killer bee is splashed with acid (7)! The killer bee is engulfed in acidic fog (3). The killer bee is splashed with acid (7)! The acid corrodes the killer bee! The killer bee is engulfed in acidic fog (1). The killer bee is splashed with acid (6). The acid corrodes the killer bee! You kill the killer bee! The killer bee is engulfed in acidic fog (2). The killer bee is splashed with acid (8)! The acid corrodes the killer bee! The killer bee is engulfed in acidic fog (1). The killer bee is splashed with acid (5). The killer bee seems to be corroded for longer. You kill the killer bee! You feel a bit more experienced. You feel sick. (1) A killer bee comes into view. Your black chameleon throws its tongue at the killer bee. The its tongue hits the killer bee (4). The killer bee is drained by its foul saliva (4). The killer bee dies! Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-82-gfbd693def4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [CanOfBees] Species: Scintillating Draconian Job: Demonspawn HP: 98/118; mods: 0/0 MP: 9/18; mod: 0 Stats: 17 (17) 15 (15) 11 (11) Position: (14, 17), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 60 | 18/84 Short Blades | X | 0 | 0 | 0 | 0 | 0/84 Long Blades | X | 0 | 0 | 0 | 0 | 0/84 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/84 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/84 Slings | X | 0 | 0 | 0 | 0 | 0/84 Bows | X | 0 | 0 | 0 | 0 | 0/84 Crossbows | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 3 | 548 | 44/336 Stealth | X | 0 | 0 | 1 | 151 | 67/168 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 1 | 179 | 109/142 Spellcasting | X | 0 | 0 | 6 | 883 | 1/295 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Charms | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 2 | 66 | 5 | 959 | 209/300 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 33 | 3 | 471 | 171/200 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 5 | 849 | 99/300 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 4 | 509 | 9/250 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 4 | 516 | 16/250 Invocations | X | 0 | 0 | 3 | 151 | 1/100 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #11: 3929 #32: 150 #39: 130 Attributes: #12: 258 #23: 4539 #24: -1960160267 #27: 3198 #49: 369 #59: 1 Mutations: talons: 1 (innate) iridescent scales: 1 (innate) deformed body: 2 (innate) demonic guardian: 1 (innate) robust: 1 (innate) cold-blooded: 1 (innate) rot immunity: 1 (innate) draconian enhancer: 1 (innate) draconian defense: 1 (innate) exoskeleton: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #22: +0 hunting sling eq slot #1, inv slot #2: +3 morningstar eq slot #2, inv slot #24: scarf of cloud immunity eq slot #8, inv slot #13: ring of protection eq slot #9, inv slot #11: ring of stealth eq slot #10, inv slot #25: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ########### #.........# #.........+ #...).....# #.........# #...∩...<.# #####'##### ##5# #:@# #/## #†# †y. #.... #..... #...... y......# #......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>