ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed. Version: BcadrenCrawl: Boulder Brew 0.06.7.4-82-gfbd693def4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8876821036249612305, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name CanOfBees -rc /dgldir/rcfiles/crawl-bcadrencrawl/CanOfBees.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/CanOfBees.macro -morgue /dgldir/morgue/CanOfBees/ -webtiles-socket /crawl-master/webserver/sockets/CanOfBees:2026-09-28.14:59:19.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 34 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x640e9c6f312e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x640e9c6fe861]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x640e9c6f360a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7ba4489b7330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7ba448a10b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7ba4489b727e]: /usr/games/crawl-bcadrencrawl(+0x45eb9d) [0x640e9c6fdb9d]: /usr/games/crawl-bcadrencrawl(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x640e9c6fe157]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(+0x3f24e4) [0x640e9c6914e4]: /usr/games/crawl-bcadrencrawl(_ZN4bolt36tracer_nonenchantment_affect_monsterEP7monster+0x4e) [0x640e9c69309e]: bolt::tracer_nonenchantment_affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt21tracer_affect_monsterEP7monster+0x795) [0x640e9c6ab375]: bolt::tracer_affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt11affect_cellEv+0x1d9) [0x640e9c6a6639]: bolt::affect_cell() /usr/games/crawl-bcadrencrawl(_ZN4bolt7explodeEbb+0x7e9) [0x640e9c6a6f39]: bolt::explode(bool, bool) /usr/games/crawl-bcadrencrawl(_ZN4bolt7do_fireEv+0x5a0) [0x640e9c6a95e0]: bolt::do_fire() /usr/games/crawl-bcadrencrawl(_ZN4bolt4fireEv+0xae) [0x640e9c6a9f8e]: bolt::fire() /usr/games/crawl-bcadrencrawl(_ZN13targeter_beam7set_aimE9coord_def+0x9d) [0x640e9cd19fad]: targeter_beam::set_aim(coord_def) /usr/games/crawl-bcadrencrawl(+0x4ea34b) [0x640e9c78934b]: /usr/games/crawl-bcadrencrawl(_ZNSt17_Function_handlerIFbRK9coord_defESt5_BindIFPFbS2_14targ_mode_typebiP8targeter8aff_typeS8_ESt12_PlaceholderILi1EES5_biS7_S8_S8_EEE9_M_invokeERKSt9_Any_dataS2_+0x2b) [0x640e9c79328b]: std::_Function_handler, targ_mode_type, bool, int, targeter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targeter*, aff_type, aff_type)> >::_M_invoke(std::_Any_data const&, coord_def const&) /usr/games/crawl-bcadrencrawl(+0x4f094c) [0x640e9c78f94c]: /usr/games/crawl-bcadrencrawl(+0x4f0d3a) [0x640e9c78fd3a]: /usr/games/crawl-bcadrencrawl(_ZNK17direction_chooser27find_default_monster_targetER9coord_def+0x3df) [0x640e9c79054f]: direction_chooser::find_default_monster_target(coord_def&) const /usr/games/crawl-bcadrencrawl(_ZNK17direction_chooser19find_default_targetEv+0x7d) [0x640e9c7909bd]: direction_chooser::find_default_target() const /usr/games/crawl-bcadrencrawl(_ZN17direction_chooser16choose_directionEv+0x45f) [0x640e9c7922cf]: direction_chooser::choose_direction() /usr/games/crawl-bcadrencrawl(_Z9directionR4distRK22direction_chooser_args+0x80) [0x640e9c792520]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-bcadrencrawl(_Z15spell_directionR4distR4boltP22direction_chooser_args+0x1db) [0x640e9ccb2d7b]: spell_direction(dist&, bolt&, direction_chooser_args*) /usr/games/crawl-bcadrencrawl(_Z11your_spells10spell_typeibPK8item_defP4dist+0x7f7) [0x640e9cc5b3d7]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-bcadrencrawl(_Z12cast_a_spellb10spell_typeP4dist+0x172) [0x640e9cc5db42]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-bcadrencrawl(_Z17do_cast_spell_cmdb+0x18) [0x640e9cc5e7e8]: do_cast_spell_cmd(bool) /usr/games/crawl-bcadrencrawl(+0xb75ea3) [0x640e9ce14ea3]: /usr/games/crawl-bcadrencrawl(+0xb768fd) [0x640e9ce158fd]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x640e9c62e7f4]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7ba44899c1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7ba44899c28b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x640e9c62f1e5]: Trying to run gdb. GNU gdb (Ubuntu 15.1-1ubuntu1~24.04.1) 15.1 Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ba448a827d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x00007ba448a827d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x0000640e9c6f37dc in call_gdb (file=0x7ba448b764e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 1727790\000\000\000\000\000" #2 0x0000640e9c6fe87f in do_crash_dump () at dbg-asrt.cc:685 t = 1790607785 dir = "/dgldir/morgue/CanOfBees/" name = "/dgldir/morgue/CanOfBees/crash-CanOfBees-20260928-150305.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed." file = 0x7ba448b764e0 <_IO_2_1_stderr_> #3 0x0000640e9c6f360a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007ba448a10b2c in pthread_kill () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x00007ba4489b727e in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x0000640e9c6fdb9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffcb44c91c0 "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.", assert=true) at dbg-asrt.cc:817 No locals. #8 0x0000640e9c6fe157 in AssertFailed (expr=expr@entry=0x640e9ce28bb2 "preac > 0 || final == 0", file=file@entry=0x640e9ce28a10 "beam.cc", line=line@entry=4902, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.\000|\242\016d\000\000@\222L\264\374\177\000\000\003\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000\b\253L\264\374\177\000\000\350\003\000\000\000\000\000\000x\336H\235\016d\000\000E\037\260\234\016d\000\000,\000\000\000\034\000\000\000\000\000\002", '\000' , "p\222L\264\374\177", '\000' , "\222L\264\374\177\000\000\000\000\000\000\000\000\000\000\247\000\000\000\247\000\000\000"... args = {{gp_offset = 2726087344, fp_offset = 25614, overflow_arg_area = 0x7ffcb44c91f0, reg_save_area = 0x7ba448a1fdce }} fileName = #9 0x0000640e9c6914e4 in bolt::determine_damage (this=this@entry=0x7ffcb44ca960, mon=mon@entry=0x640e9d48fbb0 , preac=@0x7ffcb44c9b14: 0, postac=@0x7ffcb44c9b18: 0, final=@0x7ffcb44c9b1c: 1) at beam.cc:4902 freeze_immune = preac_max_damage = tracer_postac_max = 0 #10 0x0000640e9c69309e in bolt::tracer_nonenchantment_affect_monster (this=0x7ffcb44ca960, mon=0x640e9d48fbb0 ) at beam.cc:4957 preac = 0 post = 0 final = 1 #11 0x0000640e9c6ab375 in bolt::tracer_affect_monster (this=0x7ffcb44ca960, mon=0x640e9d48fbb0 ) at beam.cc:5030 No locals. #12 0x0000640e9c6a6639 in bolt::affect_cell (this=0x7ffcb44ca960) at beam.cc:1384 ignored = false m = 0x640e9d48fbb0 hit_player = #13 0x0000640e9c6a6f39 in bolt::explosion_affect_cell (p=..., this=0x7ffcb44ca960) at beam.cc:7181 orig_pos = orig_pos = #14 bolt::explode (this=0x7ffcb44ca960, show_more=true, hole_in_the_middle=false) at beam.cc:7128 delta = @0x640ea2e36830: {x = -1, y = -1} __for_range = std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}} __for_begin = __for_end = line = std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}} __for_range = __for_begin = __for_end = r = exp_map = {mData = {mData = {{mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 5, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 0, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 5, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}}}} sweep = std::vector of length 2, capacity 2 = {std::vector of length 1, capacity 1 = {{x = 0, y = 0}}, std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}}} centre = {x = 9, y = 9} cells_seen = #15 0x0000640e9c6a95e0 in bolt::do_fire (this=this@entry=0x7ffcb44ca960) at beam.cc:1665 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 3 Level id: Lair:3 Level build method = , level layout type = passages, absdepth0 = 12 Level vaults: layout_cellular_growth swamp_mist spider_nest_entry_funnel_web gammafunk_ghost_grave chequers_serial_rivers_marsh Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (65, 56): position (17,49) Marker #1, type 7 at (66, 44): position (23,46) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The yak is engulfed in freezing vapours (7)! Casting: Lick (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin bites your chaos vortex (3). It resists. The yak is engulfed in seething chaos. The yak barely misses your chaos vortex. Your chaos vortex hits the yak (6). The yak looks as sick as possible! Your chaos vortex poisons the yak (22)!! Your chaos vortex hits the yak (8)! The yak is engulfed in flames (6). Your chaos vortex hits the yak (10)! Your chaos vortex shocks the yak (6). The yak dies! Tiamat appreciates your kill. Your chaos vortex looks stronger. The yak is engulfed in blessed fire (6). Something bites your chaos vortex (4). It resists. Your chaos vortex hits the yak (10)! The yak is poisoned. Your chaos vortex poisons the yak (15)! Your chaos vortex hits the yak (8)! The yak is engulfed in flames (10)! The yak dies! Bahamut approves of your kill. The yak is engulfed in seething chaos. The yak seems to speed up. Your chaos vortex hits the water moccasin (14)! It is struck brutally! The water moccasin is moving more slowly. The yak is engulfed in seething chaos. Your green chameleon is engulfed in seething chaos. Your clear chameleon gores the yak (5). You hear a bellow! Your clear chameleon changes into a wolf spider! Something bites your chaos vortex (4). It resists. Something freezes your chaos vortex (6). Your chaos vortex resists. Your chaos vortex hits the yak (10)! Your chaos vortex shocks the yak (6). The yak dies! Tiamat appreciates your kill. You hear a bellow! Your chaos vortex disappears in a puff of smoke! You start waiting. Your chaos vortex disappears in a puff of smoke! x2 Your hippogriff falls off the wall. Your wolf spider changes into a hippogriff! Tiamat appreciates your kill. You feel a bit more experienced. You hear an explosion! Your hippogriff changes into a rock worm! Your gwybwca disappears in a puff of smoke! Your chaos vortex disappears in a puff of smoke! What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - yak Aim: a yak (86%, 93% to-hit, heavily wounded (22/43), 66% (Melee)) Attack! Your rock worm changes into a hippogriff! Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hippogriff changes into a harpy! You hit the yak (5). It resists. Lightning courses through the yak (6). You hit the yak but do no damage. The yak is severely wounded. (12/43) HP The yak gores you (4). Your harpy claws the yak (10)! It is lacerated severely! Your harpy claws the yak (14)! It is lacerated severely! The yak dies! Tiamat appreciates your kill. You feel a bit more experienced. You see here a yak corpse. The yak is engulfed in freezing vapours (14)! The yak seems to slow down. The yak picks up some gold. The yak is engulfed in freezing vapours (22)!! The yak seems to slow down. You swap places. Your cysgobwca hits the yak (1). You see here a yak corpse. You butcher the yak corpse. Your harpy claws the yak (14)! It is lacerated severely! Your harpy claws the yak (2). It is lacerated severely! Your cysgobwca barely misses the yak. Things that are here: 5 chunks of flesh; a yak skeleton u - 5 chunks of flesh You have got your breath back. Your harpy changes into a komodo dragon! Your komodo dragon changes into a meliai! You swap places. Your cysgobwca hits the yak (1). You see here a yak skeleton. Your meliai changes into a scorpion! Your cysgobwca hits the yak (4). You swap places. Your scorpion changes into an acid dragon! Your cysgobwca hits the yak (3). The yak dies! Bahamut approves of your kill. Your cysgobwca looks more experienced. You barely miss the yak. You hit the yak (4). You tail-slap the yak (3). You kill the yak! Bahamut approves of your kill. Your acid dragon changes into a swamp drake! You now have 572 gold pieces (gained 13). You see here a yak corpse. Your swamp drake bites the plant (5). It resists. You swap places. You see here a yak corpse. You butcher the yak corpse. You feel a little less agile now. u - 8 chunks of flesh (gained 3) You see here a yak skeleton. There isn't anything to butcher here. You see here a yak corpse. You butcher the yak corpse. u - 11 chunks of flesh (gained 3) You see here a yak skeleton. There isn't anything to butcher here. You see here a yak corpse. You butcher the yak corpse. Your swamp drake changes into a worker ant! u - 17 chunks of flesh (gained 6) You see here a yak skeleton. Your cysgobwca disappears in a puff of smoke! Your white chameleon disappears in a puff of smoke! You now have 593 gold pieces (gained 21). Things that are here: a yak corpse; a yak corpse Butcher a yak corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the yak corpse. x2 u - 23 chunks of flesh (gained 6); u - 29 chunks of flesh (gained 6) Things that are here: a yak skeleton; a yak skeleton Your worker ant changes into a giant cockroach! You see here a yak corpse. You butcher the yak corpse. u - 35 chunks of flesh (gained 6) You see here a yak skeleton. There isn't anything to butcher here. You see here an inedible chunk of flesh. You now have 612 gold pieces (gained 19). You see here a yak corpse. Your giant cockroach changes into a jelly! You start waiting. Eating one of 35 chunks of flesh. This raw flesh tastes terrible. You eat one of the 35 chunks of flesh. Your jelly changes into a worker ant! Unknown command. Unknown command. Your worker ant changes into a blink frog! Your blink frog changes into a sky beast! You start waiting. Your sky beast changes into a fire bat! You swap places. Your fire bat changes into a big kobold! Your big kobold changes into a hog! Your hog changes into a troll! Your harpy disappears in a puff of smoke! Found a stone staircase leading up. There is a stone staircase leading up here. A rime drake comes into view. Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The rime drake hisses angrily. The rime drake breathes ice at you. The flash freeze hits you (19)!! You are encased in ice. Your clear chameleon gores the rime drake (3). Your clear chameleon freezes the rime drake (6). The rime drake resists. You hit the rime drake (2). It is perforated ruthlessly! Lightning courses through the rime drake (6). You hit the rime drake (2). You tail-slap the rime drake (2). The rime drake is heavily wounded. (17/38) HP The rime drake bites you (3). You are perforated ruthlessly! Your clear chameleon closely misses the rime drake. The rime drake bites you (4). You are perforated ruthlessly! You barely miss the rime drake. You hit the rime drake (2). The rime drake is severely wounded. (15/38) HP The rime drake bites you but does no damage. Your clear chameleon gores the rime drake (3). The rime drake seems to glow with chaos! You hit the rime drake (6). It is perforated ruthlessly! Lightning courses through the rime drake (5). You hit the rime drake (1). Tiamat appreciates your kill. The rime drake explodes! The entropic burst engulfs you (19)!! The entropic burst engulfs your clear chameleon (26)!! The entropic burst engulfs your gwybwca (25)!! Your gwybwca dies! Your gwybwca's corpse disappears in a puff of smoke! You are engulfed in seething chaos. The ice encasing you melts away. There isn't anything here! You are engulfed in seething chaos. There isn't anything here! You are engulfed in seething chaos. You start waiting. Your clear chameleon disappears in a puff of smoke! Some of the chunks of flesh in your inventory have rotted away. HP restored. You start waiting. All of the chunks of flesh in your inventory have rotted away. You are feeling hungry. You start waiting. Done waiting. You start waiting. You are feeling very hungry. Found a +0 scimitar. Found a +0 scale mail. Unknown command. Found a potion of heal wounds. u - a potion of heal wounds You pick up a book of Beasts and begin reading... You add the spells Summon Butterflies, Call Canine Familiar, Summon Ice Beast, Summon Mana Snake and Summon Spider Mount to your library. Okay, then. Okay, then. You now have 633 gold pieces (gained 21). Found a +0 flail. You see here a +0 flail. Found a stone staircase leading up. c - 4 scrolls of enchantment (gained 1) A komodo dragon comes into view. A basilisk comes into view. Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your ufetubus hits the komodo dragon but does no damage. Your ufetubus hits the komodo dragon (2). The komodo dragon bites your ufetubus (14)! Your ufetubus dies! Your ufetubus's corpse disappears in a puff of smoke! The basilisk gazes at you. You resist with almost no effort. Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your clear chameleon gores the basilisk (2). It is struck brutally! The komodo dragon bites you (32)!! You are perforated ruthlessly! The basilisk gazes at you. You resist with some effort. You hear an angry hiss. You puncture the komodo dragon (9)! It is perforated ruthlessly! Lightning courses through the komodo dragon (8)! You hit the komodo dragon (4). You tail-slap the komodo dragon, but do no damage. The komodo dragon is heavily wounded. (22/45) HP The komodo dragon bites you (10)! You are perforated ruthlessly! The basilisk gazes at you. You resist with almost no effort. A giraffe comes into view. The komodo dragon bites you (19)!! You are perforated ruthlessly! The basilisk bites you (3). You are perforated ruthlessly! You puncture the komodo dragon (8)! It is perforated ruthlessly! Lightning courses through the komodo dragon (2). You hit the komodo dragon (2). You tail-slap the komodo dragon (2). The komodo dragon is almost dead. (9/45) HP A water moccasin comes into view. The komodo dragon bites you (32)!! You are perforated ruthlessly! Your purple chameleon gores the komodo dragon but does no damage. A giraffe comes into view. The basilisk bites you but does no damage. The komodo dragon closely misses your clear chameleon. Your purple chameleon gores the komodo dragon (5). The komodo dragon is engulfed in flames (10)! The komodo dragon dies! Bahamut & Tiamat accept your kill. The basilisk misses your clear chameleon. Your purple chameleon gores the giraffe (5). Your purple chameleon freezes the giraffe (17)! Your purple chameleon gores the giraffe (4). Your purple chameleon freezes the giraffe (18)!! The giraffe dies! Bahamut & Tiamat accept your kill. Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin bites your clear chameleon (5). It is perforated ruthlessly! Your clear chameleon gores the water moccasin (5). It is struck brutally! Your clear chameleon shocks the water moccasin (10)! The water moccasin misses your clear chameleon. Your purple chameleon throws its tongue at the water moccasin. The its tongue hits the water moccasin (3). The water moccasin is stricken by its magic-infused tongue (3). The water moccasin is wrenched violently forward by your purple chameleon's tongue! Your purple chameleon gores the water moccasin (9)! It is struck brutally! The water moccasin dies! Bahamut & Tiamat accept your kill. Your clear chameleon disappears in a puff of smoke! Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your haearbwca barely misses the giraffe. Your brown chameleon gores the giraffe (13)! Your brown chameleon drains the giraffe (4). Your brown chameleon gores the giraffe (15)! The giraffe dies! Tiamat appreciates your kill. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - you Really target yourself? Okay, then. You start waiting. Something gores your haearbwca but does no damage. Something kicks your haearbwca but does no damage. You start waiting. Something gores your haearbwca (1). He resists. Something kicks your haearbwca but does no damage. You start waiting. Something gores your haearbwca but does no damage. Something kicks your haearbwca (3). He resists. Your haearbwca holds his ground! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - you Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. You swap places. A giraffe comes into view. There are monsters nearby! There are monsters nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - giraffe Aim: a giraffe (92%, 96% to-hit, healthy (29/29), 85% (All)) Attack! Your haearbwca disappears in a puff of smoke! Your purple chameleon barely misses the giraffe. The giraffe gores your purple chameleon (3). The giraffe kicks your purple chameleon (6). Your purple chameleon stumbles backwards! Your brown chameleon gores the giraffe (7)! Your brown chameleon shocks the giraffe (12)! The giraffe barely misses your brown chameleon. The giraffe kicks your brown chameleon (3). Your brown chameleon holds its ground! Your purple chameleon gores the giraffe (4). Space warps horribly around the giraffe (11)! The giraffe dies! Bahamut approves of your kill. The basilisk gazes at you. Your brown chameleon easily resists. Your brown chameleon gores the basilisk (4). It is struck brutally! Your white chameleon barely misses the basilisk. The basilisk gazes at you. Your brown chameleon easily resists. Your brown chameleon gores the basilisk (13)! It is struck brutally! The basilisk is engulfed in flames (14)! The basilisk gazes at you. Your brown chameleon easily resists. Your brown chameleon gores the basilisk (13)! It is struck brutally! The basilisk dies! Bahamut & Tiamat accept your kill. Your Air Magic skill increases to level 8! You swap places. You see here a giraffe corpse. You now have 653 gold pieces (gained 20). Things that are here: a basilisk corpse; a giraffe corpse Butcher a basilisk corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the basilisk corpse. You butcher the giraffe corpse. C - 7 chunks of flesh Things that are here: 2 mutagenic chunks of flesh; a basilisk skeleton; a giraffe skeleton You swap places. You see here a giraffe corpse. You butcher the giraffe corpse. C - 13 chunks of flesh (gained 6) You see here a giraffe skeleton. There isn't anything to butcher here. There isn't anything here! You swap places. Your quasit disappears in a puff of smoke! You see here a giraffe skeleton. You start waiting. Eating one of 13 chunks of flesh. This raw flesh tastes terrible. You are feeling hungry. You eat one of the 13 chunks of flesh. Eating one of 12 chunks of flesh. This raw flesh tastes terrible. You eat one of the 12 chunks of flesh. Your brown chameleon disappears in a puff of smoke! Your white chameleon disappears in a puff of smoke! Your purple chameleon disappears in a puff of smoke! You start waiting. HP restored. Unknown command. You now have 658 gold pieces (gained 5). You see here a giraffe corpse. Found a +0 quarterstaff. You see here a +0 quarterstaff. A water moccasin comes into view. Found an escape hatch in the ceiling. Found a stone staircase leading down. The helpless water moccasin fails to defend itself. You hit the water moccasin (5). It resists. Lightning courses through the water moccasin (4). You hit the water moccasin (4). It is struck brutally! The water moccasin is heavily wounded. (15/28) HP The water moccasin bites you (1). You are perforated ruthlessly! x2 You hit the water moccasin (4). It resists. Lightning courses through the water moccasin (6). You hit the water moccasin (6). It is struck brutally! You kill the water moccasin! Bahamut & Tiamat accept your kill. You see here a water moccasin corpse. Found a stone staircase leading down. There is a stone staircase leading down here. Found a lantern of shadows. All of the chunks of flesh in your inventory have rotted away. Found a +1 buckler of poison resistance. C - a scroll of summoning Found an escape hatch in the floor. You see here a +1 buckler of poison resistance. E - a +1 buckler of poison resistance Okay, then. Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Unknown command. Drop what? 34/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 buckler. Found a stone staircase leading down. A komodo dragon comes into view. Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your clear chameleon gores the komodo dragon (3). Your clear chameleon freezes the komodo dragon (26)!! The komodo dragon seems to slow down. Your purple chameleon throws its tongue at the komodo dragon. The its tongue hits the komodo dragon but does no damage. The komodo dragon is wrenched violently forward by your purple chameleon's tongue! Your green chameleon gores the komodo dragon (3). The komodo dragon seems to grow stronger. Your purple chameleon gores the komodo dragon (2). Your green chameleon gores the komodo dragon (5). Your green chameleon shocks the komodo dragon (10)! The komodo dragon dies! Bahamut & Tiamat accept your kill. Your Unarmed Combat skill increases to level 5! You see here a komodo dragon corpse. You butcher the komodo dragon corpse. z - 5 chunks of flesh You see here a komodo dragon skeleton. There isn't anything to butcher here. Unknown command. You swap places. Your purple chameleon disappears in a puff of smoke! Magic restored. You see here a komodo dragon skeleton. You swap places. Your clear chameleon disappears in a puff of smoke! Eating one of 5 chunks of flesh. This raw flesh tastes terrible. You eat one of the 5 chunks of flesh. A bullfrog comes into view. Found 10 gold pieces. A bullfrog is nearby! Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaos Bolt (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (71%, 86% to-hit, healthy (17/17), 67% (All)) You feel a surge of power! You hear a mighty clap of thunder! The chaotic beam of negative energy misses the bullfrog. Casting: Chaos Bolt (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaos Bolt (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (71%, 86% to-hit, healthy (17/17), 67% (All)) You feel a surge of power! You hear a mighty clap of thunder! The chaotic beam of healing mist hits the bullfrog. Found a +0 leather armour. Casting: Chaos Bolt (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaos Bolt (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (71%, 86% to-hit, heavily wounded (9/17), 67% (All)) You hear a mighty clap of thunder! The chaotic beam of hellfire hits the bullfrog (21)!! You kill the bullfrog! Tiamat appreciates your kill. You start waiting. Your green chameleon disappears in a puff of smoke! Magic restored. Found a ration. You see here a bullfrog corpse. You butcher the bullfrog corpse. z - 7 chunks of flesh (gained 3) You see here a bullfrog skeleton. You now have 668 gold pieces (gained 10). There isn't anything here! Found a +0 scale mail. b - 19 rations (gained 1) Eating one of 7 chunks of flesh. This raw flesh tastes terrible. You eat one of the 7 chunks of flesh. You see here a +0 flail. A crocodile comes into view. Found a +0 centaur barding. Casting: Chaos Bolt (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaos Bolt (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (86%, 93% to-hit, healthy (29/29), 75% (Melee)) You hear a mighty clap of thunder! The bolt of lightning hits the crocodile (18)!! The crocodile is severely wounded. (11/29) HP Casting: Chaos Bolt (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaos Bolt (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (86%, 93% to-hit, severely wounded (11/29), 75% (Melee)) You hear a mighty clap of thunder! The chaotic beam of magma hits the crocodile (5). The crocodile is severely wounded. (6/29) HP The chaotic magic splinters into barbs that impale the crocodile. The crocodile closely misses you. The crocodile barely misses you. A crocodile is nearby! Casting: Chaos Bolt (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaos Bolt (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (86%, 93% to-hit, almost dead (1/29), 75% (Melee), skewered by barbs) You hear a mighty clap of thunder! The chaotic beam of lightning hits the crocodile (24)!! You kill the crocodile! Tiamat appreciates your kill. You are feeling hungry. Some of the chunks of flesh in your inventory have rotted away. You start waiting. Eating one of 3 chunks of flesh. This raw flesh tastes terrible. You eat one of the 3 chunks of flesh. Magic restored. All of the chunks of flesh in your inventory have rotted away. You see here a crocodile corpse. You butcher the crocodile corpse. z - 2 chunks of flesh You see here a crocodile skeleton. You start waiting. Done waiting. You see here a crocodile skeleton. You see here a +0 centaur barding. You see here a +0 centaur barding. You see here a +0 short sword. You see here a +0 quarterstaff. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Unknown command. Done exploring. Done exploring. Okay, then. Unknown command. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 678 gold pieces (gained 10). Found a stone staircase leading up. You are feeling hungry. Found a staircase to the Swamp. There is a staircase to the Swamp here. A giraffe comes into view. A giraffe comes into view. Casting: Chaos Bolt (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaos Bolt (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giraffe Aim: a giraffe (Helpless., healthy (29/29), 85% (All), asleep) You hear a mighty clap of thunder! The chaotic beam of fire hits the giraffe (5). The giraffe is lightly wounded. (24/29) HP You hear an angry hiss. You hear a roar! You hear a loud, deep croak! A giraffe comes into view. Casting: Chaos Bolt (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaos Bolt (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giraffe Aim: a giraffe (92%, 96% to-hit, lightly wounded (24/29), 85% (All)) You miscast Chaos Bolt. You are very lightly contaminated with residual magic. You are blasted with air. You are feeling very hungry. Casting: Chaos Bolt (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaos Bolt (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giraffe Aim: a giraffe (92%, 96% to-hit, lightly wounded (25/29), 85% (All)) You hear a mighty clap of thunder! The bolt of lightning hits the giraffe (24)!! The giraffe is almost dead. (1/29) HP You hear a croak. The giraffe gores you but does no damage. Your quasit bites the giraffe but does no damage. Your quasit claws the giraffe (1). It is lacerated severely! The giraffe dies! Tiamat appreciates your kill. Your quasit looks more experienced. Casting: Chaos Bolt (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaos Bolt (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giraffe Aim: a giraffe (92%, 96% to-hit, healthy (32/32), 85% (All)) You hear a mighty clap of thunder! The bolt of lightning hits the giraffe (18)!! The giraffe is severely wounded. (11/29) HP The bolt of lightning hits the giraffe (16)! The giraffe is heavily wounded. (16/32) HP You are near starving! You hear a trumpeting! x2 The giraffe gores you but does no damage. Your quasit bites the giraffe but does no damage. Your quasit claws the giraffe but does no damage. Your quasit claws the giraffe (1). It is lacerated severely! The giraffe gores you from afar (6). Casting: Chaos Bolt (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaos Bolt (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giraffe Aim: a giraffe (92%, 96% to-hit, heavily wounded (16/32), 85% (All)) You hear a mighty clap of thunder! The chaotic beam of water hits the giraffe (16)! You kill the giraffe! Tiamat appreciates your kill. The giraffe gores you from afar (3). Casting: Chaos Bolt (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A water moccasin comes into view. The giraffe gores you but does no damage. Your quasit bites the giraffe but does no damage. Your quasit claws the giraffe but does no damage. x2 Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The giraffe gores you from afar (4). Your quasit barely misses the giraffe. Your quasit claws the giraffe but does no damage. x2 The giraffe gores you but does no damage. Your quasit bites the giraffe but does no damage. Your quasit claws the giraffe (2). It is lacerated severely! Your quasit claws the giraffe but does no damage. The water moccasin bites you (5). You are perforated ruthlessly! Your brown chameleon throws its tongue at the giraffe. The its tongue hits the giraffe (5). The giraffe is crushed by its stony tongue (10)! The giraffe dies! Bahamut & Tiamat accept your kill. You hear a splash. Reach: -) Fists (6) Press: ? - help, Dir - move target, f - water moccasin Aim: a water moccasin (73%, 87% to-hit, healthy (30/30), 75% (Melee)) You hit the water moccasin but do no damage. Lightning courses through the water moccasin (5). You hit the water moccasin (5). It is struck brutally! You tail-slap the water moccasin (1). The water moccasin is moderately wounded. (19/30) HP Your quasit bites the water moccasin (1). It resists. Your quasit barely misses the water moccasin. x2 The water moccasin barely misses you. Your quasit bites the water moccasin but does no damage. Your quasit claws the water moccasin but does no damage. Your quasit claws the water moccasin (3). It is lacerated severely! You swap places. The water moccasin bites your quasit (5). Your quasit barely misses the water moccasin. Your quasit claws the water moccasin (2). It is lacerated severely! Your quasit barely misses the water moccasin. Your clear chameleon gores the water moccasin (10)! It is struck brutally! Your clear chameleon freezes the water moccasin (24)!! The water moccasin dies! Tiamat appreciates your kill. You swap places. Your quasit disappears in a puff of smoke! Your magical contamination has completely faded away. A - 3 scrolls of gravitation (gained 1) There isn't anything here! There isn't anything here! A bullfrog comes into view. You see here a giraffe corpse. You butcher the giraffe corpse. Things that are here: 4 chunks of flesh; a giraffe skeleton There isn't anything to butcher here. You see here a giraffe corpse. You butcher the giraffe corpse. Things that are here: 8 chunks of flesh; a giraffe skeleton There isn't anything here! You swap places. The bullfrog throws its tongue at you. The bullfrog's tongue whips you but does no damage. You are wrenched violently forward by the bullfrog's tongue! The bullfrog bites you. The bullfrog body-slams you but does no damage. You swap places. Your clear chameleon disappears in a puff of smoke! Your brown chameleon gores the bullfrog (20)!! The bullfrog dies! Tiamat appreciates your kill. You see here a giraffe corpse. You butcher the giraffe corpse. z - 4 chunks of flesh You see here a giraffe skeleton. There isn't anything to butcher here. You swap places. z - 12 chunks of flesh (gained 8) You see here a giraffe skeleton. There isn't anything to butcher here. z - 16 chunks of flesh (gained 4) You see here a giraffe skeleton. There isn't anything to butcher here. There isn't anything here! You see here a bullfrog corpse. You butcher the bullfrog corpse. z - 17 chunks of flesh (gained 1) You see here a bullfrog skeleton. Found 7 gold pieces. You start waiting. Eating one of 17 chunks of flesh. This raw flesh tastes terrible. You are feeling very hungry. You eat one of the 17 chunks of flesh. Eating one of 16 chunks of flesh. This raw flesh tastes terrible. You eat one of the 16 chunks of flesh. Your brown chameleon disappears in a puff of smoke! HP restored. You start waiting. Magic restored. You now have 685 gold pieces (gained 7). 2 giraffes come into view. There are monsters nearby! Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloudburst (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giraffe Aim: a giraffe (92%, 96% to-hit, healthy (30/30), 85% (All)) The ball explodes into a scintillating random clouds! The chaotic blast of healing mist engulfs the giraffe. The chaotic blast of water engulfs the giraffe but does no damage. The giraffe is healthy. (31/31) HP As it is struck, the giraffe flickers and vanishes.. The giraffe is engulfed in freezing vapours (10)! Casting: Chaotic Cloudburst (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The giraffe is engulfed in seething chaos. The giraffe seems to grow stronger. The giraffe gores you but does no damage. Something gores you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. A giraffe comes into view. Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The giraffe is engulfed in seething chaos. The giraffe is infused with chaotic energies! The giraffe gores you but does no damage. Your haearbwca hits the giraffe but does no damage. Something gores you but does no damage. The giraffe is engulfed in seething chaos. The giraffe gores you (9)! The giraffe freezes you (17)! Bahamut protects you from being slowed. The giraffe closely misses you. Something gores you but does no damage. Something kicks you but does no damage. Your haearbwca hits the giraffe (5). Your black chameleon gores the giraffe (2). You hit the giraffe (4). Lightning courses through the giraffe (5). You hit the giraffe but do no damage. The giraffe is severely wounded. (7/30) HP The giraffe is engulfed in seething chaos. The giraffe gores you (10)! You feel drained. The giraffe kicks you (8)! You hold your ground! Something gores you but does no damage. Something kicks you (8)! You stumble backwards! The giraffe closely misses your black chameleon. The giraffe kicks your black chameleon (2). Your black chameleon holds its ground! The giraffe is engulfed in seething chaos. The giraffe gores you from afar (7)! The giraffe shocks you (6). You resist. Your red chameleon gores something (12)! Your red chameleon freezes something (13)! Your black chameleon barely misses the giraffe. Your haearbwca barely misses something. Something gores you but does no damage. Something kicks you but does no damage. The giraffe gores your black chameleon (5). The giraffe misses your black chameleon. Your red chameleon gores the giraffe (1). Your black chameleon gores the giraffe (1). Your black chameleon freezes the giraffe (27)!! The giraffe seems to slow down. The giraffe dies! Tiamat appreciates your kill. Something gores you (6). Your base Shields skill increases to level 1! Your black chameleon gores the giraffe (6). The giraffe is moving more slowly. Casting: Call Chameleon (mildly dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your black chameleon gores something (11)! Bahamut & Tiamat accept your kill. Reactivating autopickup. You feel a bit more experienced. You swap places. The giraffe gores your purple chameleon (4). The giraffe kicks your purple chameleon (6). Your purple chameleon stumbles backwards! Your red chameleon gores the giraffe (2). Your red chameleon shocks the giraffe (12)! Your purple chameleon gores the giraffe (5). Your purple chameleon shocks the giraffe (10)! The giraffe dies! Bahamut approves of your kill. You swap places. You start waiting. Your haearbwca disappears in a puff of smoke! Your gwybwca disappears in a puff of smoke! Magic restored. You swap places. You see here a giraffe corpse. Things that are here: a giraffe corpse; a giraffe corpse Butcher a giraffe corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the giraffe corpse. x2 z - 21 chunks of flesh (gained 6); z - 27 chunks of flesh (gained 6) Things that are here: a giraffe skeleton; a giraffe skeleton There isn't anything to butcher here. An elephant comes into view. An elephant is nearby! An elephant is nearby! Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The elephant misses your clear chameleon. The elephant barely misses your clear chameleon. Your quasit bites the elephant but does no damage. Your quasit claws the elephant but does no damage. x2 The elephant misses your clear chameleon. The elephant trunk-slaps your clear chameleon (5). Your clear chameleon gores the elephant but does no damage. You swap places. Your quasit bites the elephant but does no damage. Your quasit claws the elephant (1). It is lacerated severely! Your quasit claws the elephant (2). It is lacerated severely! The elephant tramples you (6). You hold your ground! The elephant trunk-slaps you (3). You hit the elephant (6). Lightning courses through the elephant (6). You hit the elephant but do no damage. The elephant is moderately wounded. (54/69) HP Your quasit bites the elephant but does no damage. Your quasit claws the elephant but does no damage. x2 The elephant tramples you (1). You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. Lightning courses through the elephant (5). You hit the elephant (3). It resists. The elephant is moderately wounded. (46/69) HP The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You swap places. The elephant misses your clear chameleon. The elephant trunk-slaps your clear chameleon (4). Your clear chameleon gores the elephant but does no damage. Your red chameleon gores the elephant (3). It resists. The elephant is engulfed in flames (15)! Your black chameleon gores the elephant (1). It resists. Your black chameleon draws strength from the elephant's injuries (1). The elephant completely misses your clear chameleon. The elephant misses your clear chameleon. Your clear chameleon gores the elephant but does no damage. Drop what? 34/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. You swap places. Your red chameleon gores the elephant but does no damage. Your black chameleon gores the elephant (2). It resists. The elephant closely misses your black chameleon. The elephant completely misses your black chameleon. Your clear chameleon gores the elephant but does no damage. You swap places. Your purple chameleon gores the elephant but does no damage. The elephant tramples your black chameleon (13)! Your black chameleon stumbles backwards! Your quasit bites the elephant but does no damage. Your quasit claws the elephant but does no damage. Your quasit claws the elephant (1). It is lacerated severely! Your quasit disappears in a puff of smoke! Your red chameleon gores the elephant but does no damage. Your purple chameleon gores the elephant but does no damage. Your black chameleon gores the elephant (3). It resists. The elephant looks as sick as possible! Your black chameleon poisons the elephant (34)!! The elephant tramples your black chameleon (7)! Your black chameleon stumbles backwards! Your clear chameleon gores the elephant but does no damage. You swap places. Your purple chameleon gores the elephant (2). It resists. Your black chameleon gores the elephant (1). It resists. The elephant misses your black chameleon. The elephant barely misses your black chameleon. Your clear chameleon gores the elephant (4). It resists. Your clear chameleon freezes the elephant (11)! Your red chameleon gores the elephant but does no damage. Your purple chameleon gores the elephant but does no damage. Your black chameleon gores the elephant (1). It resists. The elephant misses your black chameleon. x2 Your clear chameleon gores the elephant (1). It resists. The elephant dies! Bahamut & Tiamat accept your kill. Your life force feels restored. Found 11 gold pieces. You swap places. Your purple chameleon disappears in a puff of smoke! You see here an elephant corpse. You butcher the elephant corpse. z - 29 chunks of flesh (gained 2) You see here an elephant skeleton. There isn't anything to butcher here. You start waiting. Your black chameleon disappears in a puff of smoke! Eating one of 29 chunks of flesh. This raw flesh tastes terrible. You eat one of the 29 chunks of flesh. Some of the chunks of flesh in your inventory have rotted away. x2 You start waiting. An elephant comes into view. An elephant is nearby! You swap places. An elephant is nearby! Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your ufetubus hits the elephant but does no damage. x2 The elephant tramples your ufetubus (10)! Your ufetubus stumbles backwards! Your ufetubus dies! Your ufetubus's corpse disappears in a puff of smoke! The elephant trumpets! Your red chameleon gores the elephant (2). It resists. Your red chameleon draws strength from the elephant's injuries (1). The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. Your purple chameleon gores the elephant but does no damage. You swap places. Your red chameleon gores the elephant (5). It resists. Your red chameleon shocks the elephant (14)! The elephant tramples you (5). You stumble backwards! Your purple chameleon gores the elephant (1). It resists. The elephant is engulfed in flames (14)! Found a cursed +1 vorpal spear {(Curse: -Vis)} and a +0 heater shield. Your clear chameleon throws its tongue at the elephant. The its tongue hits the elephant (3). The elephant is wrenched violently forward by your clear chameleon's tongue! Your clear chameleon gores the elephant but does no damage. Your purple chameleon gores the elephant but does no damage. Your haearbwca hits the elephant but does no damage. The elephant barely misses you. The elephant trunk-slaps you but does no damage. Your purple chameleon gores the elephant (2). It resists. The elephant is engulfed in flames (11)! You hit the elephant (4). Lightning courses through the elephant (8)! You hit the elephant but do no damage. You tail-slap the elephant, but do no damage. The elephant is almost dead. (15/77) HP Nergalle the Soulbinder comes into view. Your red chameleon gores the elephant (5). It resists. The elephant is engulfed in flames (13)! The elephant dies! Bahamut approves of your kill. You swap places. Some of the chunks of flesh in your inventory have rotted away. You see here an elephant corpse. You swap places. You see here an elephant corpse. You butcher the elephant corpse. Things that are here: a chunk of flesh; an elephant skeleton Casting: Call Chameleon (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-82-gfbd693def4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [CanOfBees] Species: Scintillating Draconian Job: Demonspawn HP: 137/138; mods: 0/0 MP: 31/34; mod: 0 Stats: 23 (23) 17 (17) 11 (11) Position: (43, 28), god: Bahamut & Tiamat (27), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 6 | 1016 | 134/295 Short Blades | X | 0 | 0 | 0 | 0 | 0/84 Long Blades | X | 0 | 0 | 0 | 0 | 0/84 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/84 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/84 Slings | X | 0 | 0 | 0 | 0 | 0/84 Bows | X | 0 | 0 | 0 | 0 | 0/84 Crossbows | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 6 | 1768 | 3/589 Stealth | X | 0 | 0 | 2 | 151 | 1/150 Shields | X | 1 | 25 | 1 | 132 | 48/168 Unarmed Combat | X | 1 | 25 | 5 | 760 | 130/252 Spellcasting | X | 0 | 0 | 9 | 1946 | 54/462 Hexes | X | 0 | 0 | 4 | 518 | 18/250 Charms | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 4 | 578 | 78/250 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 4 | 505 | 5/250 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 5 | 840 | 90/300 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 2 | 50 | 8 | 2102 | 302/450 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 4 | 509 | 9/250 Invocations | X | 0 | 0 | 9 | 1127 | 2/275 Evocations | X | 0 | 0 | 6 | 1254 | 6/416 Spell bugs: Durations: Attributes: #12: 685 #23: 19528 #24: -2089301180 #27: 27302 #49: 749 #59: 1 Mutations: deformed body: 2 (innate) demonic guardian: 1 (innate) nightstalker: 2 (innate) stats: 1 cold-blooded: 1 (innate) frog legs: 1 (innate) minor martial skill boost: 1 (innate) defensive skill boost: 1 (innate) draconian enhancer: 1 (innate) draconian defense: 1 (innate) exoskeleton: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #36: +4 demon trident of electrocution eq slot #8, inv slot #6: ring of resist corrosion eq slot #9, inv slot #29: ring of magical power eq slot #10, inv slot #3: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #####..... ##P]#......# ##8W+....... ##P$#.P#...# ## #####.o....# ###P #....# .... ##...## .... #.:@:## .... #P.:..# #.#. ##..5## #.. #.÷..# ##. #....# ##. ##...# #.. #....## ##. ###...# #. #P..÷# ## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 2 at (67, 21): {{{{ CLASS: FogMachine pow_min: 8 spread_buildup_time: 1 listeners: spread_rate: 33 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 12 type: turn sub_type: tick delay_min: 25 buildup_turns: 0 listener_only: true delay_max: 25 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 1 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>